About this mod
Adds 225 simple and lore friendly NPCs to cities and towns
- Requirements
- Permissions and credits
Purist mod that adds a total of 225 simple and lore friendly NPCs to the cities, towns and outposts.
Most of them are Dunmer commoners indistinguishable from base game NPCs. Every single one of them is unique and lore-friendly named. You won't believe that they are not part of the base game.
No fancy stuff here: no vampires, bandits, peasants in Ebony sets, adventurers, easter eggs or unicorn riders. Just vanilla experience without emptiness.
It started as a mod for my personal use, because I never liked any of existing population mods. I decided to share my work on Nexus for all the people with the same taste.
It can be installed in the middle of a playthrough(although updating for a new version might require new game) and should work with the most of city overhaul mods. It's a lightweight mod and it shouldn't lower your fps at all(or in a small way).
Populated Stirk: https://www.nexusmods.com/morrowind/mods/51254
Populated Mainland: https://www.nexusmods.com/morrowind/mods/49222/?tab=description
Most of them are Dunmer commoners indistinguishable from base game NPCs. Every single one of them is unique and lore-friendly named. You won't believe that they are not part of the base game.
No fancy stuff here: no vampires, bandits, peasants in Ebony sets, adventurers, easter eggs or unicorn riders. Just vanilla experience without emptiness.
It started as a mod for my personal use, because I never liked any of existing population mods. I decided to share my work on Nexus for all the people with the same taste.
It can be installed in the middle of a playthrough(although updating for a new version might require new game) and should work with the most of city overhaul mods. It's a lightweight mod and it shouldn't lower your fps at all(or in a small way).
Populated Stirk: https://www.nexusmods.com/morrowind/mods/51254
Populated Mainland: https://www.nexusmods.com/morrowind/mods/49222/?tab=description