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AnrohaNexus

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AnrohaNexus

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17 comments

  1. hurrdurrmurrgurr
    hurrdurrmurrgurr
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    I tested this mod with the hd textures, it has a couple solvable issues. The textures need to have their mipmaps generated so open those in gimp and re-export over the old file with mipmap generation enabled. Also the shield has part of the handle mesh sticking through the front. Open the mesh in blender, click the sculpt tool and bend that handle back down.

    These directions are for anyone who downloads this in case AnrohaNexus doesn't come back. I'd fix the gaps in the armour bogdanropotica mentioned in the post below me but his screenshot is gone and I can't see what gaps he's referring to.
  2. bogdanropotica
    bogdanropotica
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    Really underrated mod, however I'm seeing some pretty nasty gaps in the armor (see screenshot). Could those get fixed? Otherwise great job!
    1. AnrohaNexus
      AnrohaNexus
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      That's becouse i use robe body for cuirass for light armor immitation
  3. Mrovkogon
    Mrovkogon
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    Nice set, didn't tried it in game yet but judging by the pictures. Anyway, I just checked the merged esp, just seems like it was not cleaned and not translated (that's not an error but I didn't knew it). 
    I'm going to check it in game and clean it and translate it (hope there is no dialog) or rather revert names of NPCs to originals from Morrowind, you can PM me here or rather on discord soon, so I can give you translated version, if you wish.)

    Ok ,tested in game, all translated, looks nice.
    1. AnrohaNexus
      AnrohaNexus
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      well, with the translation, I blunted sorry, but I'm so glad that you liked it
    2. Mrovkogon
      Mrovkogon
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      No problem, I also capitalized letters and cleaned some dirty edits (GMSTs), it probably happened when you opened mod in CS and saved it, CS is annoying like hell with that.

      EDIT: Oh, and little detail, you should generate mipmaps for your textures, to get rid of shimmering effect from distance. It's usually not visible unless from distance. Should also be better performance wise. 
    3. Shadow99wulf
      Shadow99wulf
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      I know time has gone by but is your translated version avail?
    4. deleted89984563
      deleted89984563
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      Hi! I have encountered the same problem, and there's two ways to solve it. 1)Only use one emerald weapons .esp and only one emerald armor .esp file; 2)Use the merged .esp file, then "rename" the item names using TESCS.
  4. qwertyquit
    qwertyquit
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    Нексус не завез поддержку киррилицы для переписок но в комментах вроде работает. Очень хорошо видно рост умений по сравнению даже с предпоследней версией. А переделка другой брони не планируется? Я могу сделать правильный превод для них в этом случае)
    1. AnrohaNexus
      AnrohaNexus
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      Ну какой к примеру?И да почему ты мне помогаешь?Мне просто интересно)
    2. qwertyquit
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      Например броня ординаторов из TESO - шлем слишком угловат и хочется больше деталей, рефлект карты для имитации металического блеска. Или переработка брони Морнхольда в целом. Понимаю что это субъективно, чисто имхо.
      А почему нет? Перевод таких плагинов дело 5-15 минут. Еще мне нравится часть твоей работы, в основном последние обновления. И вообще здесь принято помогать если что-то заинтересовало + личное предпочтение. Кстати "местные" очень ценят авторство - можно хорошо ступить на грабли. Как бы заморочки запада, но и знать кто что сделал часто интересно.
  5. RandomPal
    RandomPal
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    Very vanilla friendly:)
  6. VulfgartPisunowich
    VulfgartPisunowich
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    New armor is beatiful!
  7. coolo316
    coolo316
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    • 22 kudos
    Really like this.
    1. AnrohaNexus
      AnrohaNexus
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      • 80 kudos
      Thanks)
  8. NoUsernamesNotTaken
    NoUsernamesNotTaken
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    • 57 kudos
    Has a nice style to it.
    Its come a long way from your first emerald set for sure. 
    :)
    1. AnrohaNexus
      AnrohaNexus
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      • 80 kudos
      Yes, the first one was still that s#*!)