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Acrobats use alteration to enchance their abilities to jump and safely land on the ground.
Agents proficiency in conjuration and illusion improves their abilities in sneaky combat and manipulation.
Bards spells are mostly focused on social interactions. Though, their music has some combat applications as well.
Most martial classes with proficiency in restoration use it as a way to temporary enchance their combat abilities.
For the Knights, however, it's also a matter of improving social skills.
Healers spells allows them to cure wounds, diseases and dispel dangerous effects. They also get opportunities for non-violent approach and improved defensive abilities in case it failed.
Mages have a huge variety of spells for different purposes. They use fire and lightning for their destructive spells.
Battlemages, are less universal, their spells are mostly focused on combat applications.
Crusaders do not use elemental attacks, instead their proficiency in destruction allows them to perform special combat maneuvers.
Nightblades possess a specific set of spells, enchancing their thief abilities, mobility and sneak combat. They use poison damage for their destruction spells.
Witchhunters' spells allow them to effectively find and fight undead, daedra and evil sorcerers.
Classes without magic colleges in major or minor skills get no spells.
Support for custom classes. Here is a Variant Warrior with conjuration in its major skills.