Morrowind

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TribunalTastic

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TribunalTastic

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About this mod

"Divine Dissemination - Build Your Own Temple" (DD-BYOT), is a mod for the Tribunal Temple Faction, allowing the player character to become the head of their own temple building in the settlement of Khuul, in north-west Vvardenfell.

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TribunalTastistic's "Divine Dissemination - Build Your Own Temple" (DD-BYOT). 
"DD-BYOT" Team: TribunalTastic (Lead), ShySimmer (Beta-Testing, Dialogue & Quests), abot (Advisor).

Mod Requirements: One legitimate copy of the game, with both the Tribunal and Bloodmoon DLC's (e.g. Game of the Year Edition).

Mod Conflicts: If you find any mods that conflict with this one, please leave a comment below.

Description: "Divine Dissemination - Build Your Own Temple" (DD-BYOT), is a mod for the Tribunal Temple Faction, allowing the player character to become the head of their own temple building in the settlement of Khuul, in north-west Vvardenfell. Based upon the "Stronghold" quests of the Great Houses Factions, players who have reached the rank of at least Curate - and no higher than Master - may start this quest.

In order to start this quest, the player must talk to one of the Masters of the Temple - located at the Ald-ruhn, Balmora, Ghostgate, Molag Mar, and High Fane (Vivec) Temples - they will direct you the to Patriarch of the Temple, Archcanon Tholer Saryoni. If you have killed the Sixth House woman with a dagger in Vivec for the Order of the Watch, this quest becomes a lot less tedious.

Once you have completed the quest, you shall have your own Temple, located on a hill north-east of the main village. While it is bare, both in terms of inhabitants and furnishings, it may be that in future updates, I will rectify this issue.

User Interactions - Bug Reports, Suggestions and Feedback: As an author, and a very novice modder, I would love to hear about any bugs that you may have found, suggestions that you have for the current and future stages of the mod, and any constructive criticism that you may have. When doing so, please try to be as specific as possible, so I can easily rectify any issues that occur, or else manifest themselves.

Potentially, in future updates...: 

  • A Temple populated with Disciples.
  • Quests such as "Minister to the Faithful" and "Literacy Program".
  • Constant tweaks and improvements to the mod.

Update History:

06/09/2020 - Beta 1.20 - Deleted Landscape Editing for Cells -8, 16 / -8, 17; Created new activator for raised velothi foundations, and placed temple pieces upon the original landscape. Wonderfully cleaned by abot; Spell-checked by ShySimmer.

04/09/2020 - Beta 1.10 - Fixed world space gap in Temple entranceway; Created global short TT_Stronghold and assigned it to Temple and foreman, to fix issue with the stronghold scripts building the Great House Strongholds; Some minor dialogue changes. 

02/09/2020 - Uploaded Beta 1.00, cleaned with TES3CMD.

01/09/2020 - Beta 1.00 - After a week and a half of private testing and tweaking by the author in its Alpha stages, it was thought prudent to release this mod to the public.

20/08/2020 to 31/08/2020 - Alpha 0.10 to Alpha 0.95 - The stage of creating and privately testing this mod by the author.