Morrowind

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MW Community

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FIMzzZzz

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ESRGAN models trained with MW textures 2.0

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uploaded 6 iterations, not claiming it makes sense, but depending on the texture some of the iterations just look better, see grass texture screenshot (still based on the ESRGAN_old_arch)

textures used to train for 2.0 nothing overwritten this time:


intelligent textures
morrowind enhanced textures
vanilla land
some of connarys
Articus
Aesthesia
AnOldFriend
maybe others i don't remember, sry

dataset info:
uncropped source textures 9705
uncropped validation textures 511

128x128 cropped training images 205865
128x128 cropped validation images 12084

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INFO FOR THE OLD VERSION

textures used to train:
intelligent textures as base overwritten with
vanilla land
some of connarys
darknut
Articus
Aesthesia
AnOldFriend
maybe others i don't remember, sry

used both RRDB_PSNR and RRDB_ESRGAN as pre-trained models, and included two iterations, one sharper one less so...