uploaded 6 iterations, not claiming it makes sense, but depending on the texture some of the iterations just look better, see grass texture screenshot (still based on the ESRGAN_old_arch)
textures used to train for 2.0 nothing overwritten this time:
intelligent textures
morrowind enhanced textures
vanilla land
some of connarys
Articus
Aesthesia
AnOldFriend
maybe others i don't remember, sry
dataset info:
uncropped source textures 9705
uncropped validation textures 511
128x128 cropped training images 205865
128x128 cropped validation images 12084
--------------------------------------------
INFO FOR THE OLD VERSION
textures used to train:
intelligent textures as base overwritten with
vanilla land
some of connarys
darknut
Articus
Aesthesia
AnOldFriend
maybe others i don't remember, sry
used both RRDB_PSNR and RRDB_ESRGAN as pre-trained models, and included two iterations, one sharper one less so...
textures used to train for 2.0 nothing overwritten this time:
intelligent textures
morrowind enhanced textures
vanilla land
some of connarys
Articus
Aesthesia
AnOldFriend
maybe others i don't remember, sry
dataset info:
uncropped source textures 9705
uncropped validation textures 511
128x128 cropped training images 205865
128x128 cropped validation images 12084
--------------------------------------------
INFO FOR THE OLD VERSION
textures used to train:
intelligent textures as base overwritten with
vanilla land
some of connarys
darknut
Articus
Aesthesia
AnOldFriend
maybe others i don't remember, sry
used both RRDB_PSNR and RRDB_ESRGAN as pre-trained models, and included two iterations, one sharper one less so...