This pack includes various patches I've made for compatibility with
HOTV - Solstheim Tomb of the Snow Prince. All patches require the original mods to be installed first; some are esp replacers while others are additional patches. This page may potentially be updated in the future if I create new patches.
Some additional patches by
RandomPal can be found
here***
JMK Ayleid Remnants (esp replacer)
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Repositioned the ruins to new locations, in mostly analogous places
Baal' Soth Tomb (esp replacer)
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Smoothes out some bad landscape near the island, carries over new region changes
JMK Discoveries and Adventures (
alt download) (esp replacer)
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Repositions activators for scripts and one unique discovery on Solstheim to their correct new locations.
Cleaned some dirty dialogue entries.
The Doors of Oblivion (additional esp)
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Places Uldar in the forest near Raven Rock (cell -15 25)
Frostmoth Repaired (esp replacer)
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Cleaned esp. Relocated scaffolding to new fort location.
JMK Inner Depths 3 (
alt download) (esp replacer)
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Moved Ygrikkle entrance to a small island off the coast, northwest of the Water Stone (cell -20 30)
Moved Ulvaer Barrow entrance to cell -17, 28
Removed autocalc flag from the added spells
Julan, Ashlander Companion (additional esp)
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Corrects some cell names and moves a script marker. Includes two separate versions for v2 and v3 of the mod, both available on the author's website in teh link above. v3 includes additional edits to move some NPCs and corrects an additional cell.
Morrowind Rebirth (additional esp)
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Carries over TOTSP changing two cells to the Sea of Ghosts region
Merges Rebirth's changes to S'Virr's stats and items and TOTSP's new travel destination
Reverts Rebirth's landscape changes to five cells at the south of Solstheim, which would stay behind after the rest of Solstheim was moved
Outer Realm (additional esp)
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Relocates the destination for the portal out of Solstheim
Solstheim Castle (esp replacer + additional esp)
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Cleaned esp
Relocates the castle to east of the new Solstheim, and adjusts travel agents' destinations. Also includes an additional esp for a patch for The White Wolf of Lokken Mountain, which fixes landscape seams and adds travel agents between Lokken and the castle. The Lokken patch was tested with my White Wolf patch, as well as
Landscape Overhaul for The White Wolf of Lokken Mountain, and works fine with both.
The Sable Dragon (esp replacer)
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Places a chest in TOTSP's Solstheim and removes a dirty edit to a door in Skaal Village.
Suran Underworld 3 (esp replacer). Patches available for the vanilla game or alongside
Beautiful Cities of Morrowind.
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Repositions the Red Grahl to the new Frostmoth docks
Repositions Ingvar's house to the center of Skaal Village
Repositions the entrance to Jotunheim to the Moesring Mountains, cell -18 31
Repositions the entrance to Hjoldar's tomb to the Moesring Mountains, cell -15 32
Removes edits to S'Virr and his travel destination
Carries over new position for the boat at the Frostmoth docks so the Red Grahl fits better
Moves Trajan to the new location of Fort Frostmoth
Telos Rin Graveyard (esp replacer)
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Moves Kaedrin Soth to cell -12 31, and the graveyard to -12 32. Repositions things in the graveyard and surrounding landscape a bit to fit in better.
Removes unnecessary edits to trees, rocks etc in several cells
The Neverhalls (esp replacer)
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Relocates the dungeon entrance to the top of Hvitkald Peak
The White Wolf of the Lokken Mountain (esm replacer)
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Moves all cells 7 cells east and 6 north
Repositions Helmer and Skullun's travel destinations