Morrowind
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inpv

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inpv

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  1. SpaceDevo
    SpaceDevo
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    Secondly, the revenants are not leveled, thus you have a chance of meeting a bonelord or a skeleton champion at level 1.
    Level-scaling is an abomination, so I greatly approve of this (along with the lack of liches). For consistency, I recommend adding this as a recommended mod.
    1. inpv
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      Thanks, but I don't think I'll be adding it to the list, since a deleveler touches a lot of stuff, not just tombs, being its own thing. To me they are separate and in case of vanilla undead don't really require each other.
    2. SpaceDevo
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      This doesn't affect Solstheim barrows, correct? Would you consider making an addon for Solstheim with skeletons, bonewolves and draugr? Unless there's some lore reason against it. I know DtD included werewolf spirits, which struck me as odd.

      Btw, "Sepulchral" is misspelled in the title.
    3. inpv
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      Yes, it doesn't, and there's a lore reason for that - because the undead on Solstheim in Bloodmoon are presented as cursed hauntings, not ancestral protective revenants: https://en.uesp.net/wiki/Bloodmoon:Undead. Only in Skyrim did Bethesda change them to be such - the draugr in particular, but I guess since bonewolves are "foul beasts created by black magic", they aren't fit for barrow protection as well, especially considering how superstitious the locals are. I don't know about skeletons though, but because there's no lore reference to the Nords using them as guardians in Bloodmoon, I'll also leave them be.
      However, we do know that Stalhrim protects the corpses like a sarcophagus (https://en.uesp.net/wiki/Lore:Stalhrim), so I may add an MCM option to spawn Frost Atronachs upon touching the ice in barrows, if it's really necessary.

      Thanks for pointing out the typo, I'll fix it when a new update is due.
    4. SpaceDevo
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      Ah, that's fair. The Frost Atronach idea sounds interesting, but don't Nords generally dislike Daedra of any kind? I suppose an exception could be made for atronachs, since they aren't really aligned with any Daedric Prince.
    5. inpv
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      but don't Nords generally dislike Daedra of any kind?

      Indeed they don't, however, I think Frost Atronachs can be viewed as elementals which can appear in sacred places, like a manifestation of a destructive aspect of Solstheim's nature.
    6. inpv
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      Added Frost Atronach encounters on Solstheim in the new version.
    7. SpaceDevo
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      Awesome, thanks!
  2. qwertyquit
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    You know, it scares me that the censorship mod scored over 10 likes per day, and your wonderful work remains so underestimated...
    1. inpv
      inpv
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      Thank you. I'm going to release an update soon, by the way.
    2. inpv
      inpv
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      Update is out now.
  3. MelchiorDahrk
    MelchiorDahrk
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    I always liked using Disturb the Dead. It's awesome to see a versatile MWSE update!
  4. fragonard
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    Great idea. Will it work with tomb mods? Like RR-Bitter Coast and Remiros's Tombs?
    1. inpv
      inpv
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      It works in any interior that has "Tomb" in its name, so with Remiros' Tombs it will definitely. I did a quick skim through RR-Bitter Coast's esp and it doesn't appear to give fancy names to the new tombs, so I'd say most likely it will as well.