Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
NullCascade has granted permission to use his code. Be sure to credit him if you do.
File credits
Nullcascade for the two original scripts Bethesda Softworks for developing Morrowind and the Construction Set.
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
Changelogs
Version 1.1
removed the stealth/chameleon fix >> Use Mort's mod Stealth Enhanced instead
Version 1.0
Original release
A mod by NullCascade and Danae
Fixes two major issues with the chameleon spell:
the weid transparency of models (clothes, hair) with alpha channels
How 2% chameleon makes you invisible when sneaking.
Now:
Your character is not transparent at all
unless your sneak or chameleon spell are decent, enemies will attack normally.
I have commented out the part of the script that prevents the player from being a sneak god with 2% chameleon as Mort's mod, Stealth Enchanced adresses the issue more thouroughly.
Install with your prefered mod manager tool or drop the content of the archive into your Data Files folder
No esp to activate, this is a MWSE-lua mod Be sure to keep your MWSE updated
To remove, delete data files/mwse/mods/danae/chameleon Or let you mod manager tool do it.
KNOW ISSUE: npcs that have chameleon to simulate ghosts are not invisible (Cave of the Incarnate, invisible son)
Nullcascade for the two original scripts Bethesda Softworks for developing Morrowind and the Construction Set.