About this mod
Another birthsign mod, focused on balance and lore-friendliness.
- Requirements
- Permissions and credits
List of Birthsigns and Effects:
The Warrior - Those born under the sign of the Warrior are skilled with weapons of all kinds, but prone to short tempers.
Warwyrd - Fortify Attack 15pts
War Cry - Rally 20pts on Target in 60ft, Fortify Strength 10pts, Restore Fatigue 4pts, all for 60s
The Mage - Those born under the Mage have more magicka and talent for all kinds of spellcasting, but are often arrogant and absent-minded.
Fay - Fortify Maximum Magicka 5pts (50%)
Magic Well - Restore Magicka 10 for 20s
The Thief - Those born under the sign of the Thief are not typically thieves, though they take risks more often and only rarely come to harm.
Danger-sense - Sanctuary 20pts
Stroke of Luck - Fortify Luck 40pts for 20s
The Serpent - Those born under this sign are the most blessed and the most cursed.
Star-Blessed, Star-Cursed - Fortify Luck 0-10pts
Serpent's Bite - Poison 30pts on Touch for 5s, Damage Health 1pt on Self for 30s
Those born under the Serpent are also born with another feature besides their randomly-strong luck boost; every day, they will receive both a random blessing and a random curse.
Blessings can include: Fortify an attribute, Spell Absorption, Chameleon, Feather, Detect Animal & Key & Enchantment, Light, Reflect, Restore Magicka, Restore Fatigue, or Resistance to an Element, Magicka, or Normal Weapons.
Curses can include: Burden, Drain Magicka, Drain Fatigue, Drain an Attribute, Sound, or Weakness to an Element, Magicka, or Normal Weapons.
Additional Note: This feature will not activate by default if you are using an alternate start mod. To activate this feature manually, use the command "player->StartScript BR_Serpent_Effects" after selecting the Serpent sign.
The Lady - Those born under the sign of the Lady are kind and tolerant.
Lady's Favor - Fortify Personality 10pts, Fortify Endurance 10pts
Lady's Grace - Restore Health 10pts, Restore Fatigue 10pts, all for 10s
The Steed - Those born under the sign of the Steed are impatient and always hurrying from one place to another.
Charioteer - Fortify Speed 20pts
Charge - Fortify Athletics 20pts, Fortify Acrobatics 20pts, all for 30s
The Lord - Those born under the sign of the Lord are stronger and healthier than those born under other signs.
Trollkin - Fortify Endurance 20pts, Restore Fatigue 2pts, Weakness to Fire 100pts
Blood of the North - Restore Health 10pts for 20s
The Apprentice - Those born under the sign of the apprentice have a special affinity for magick of all kinds, but are more vulnerable to magick as well.
Elfborn - Fortify Maximum Magicka 15pts (150%), Weakness to Magicka 50pts
Magick Affinity - Fortify Intelligence 20pts, Willpower 20pts, all for 30s
The Atronach - Those born under this sign are natural sorcerers with deep reserves of magicka, but they cannot generate magicka of their own.
Wombburned - Spell Absorption 50pts, Fortify Maximum Magicka 20pts (200%), Stunted Magicka
Natural Sorcerer - Fortify Intelligence 40pts for 30s
The Ritual- Those born under this sign have a variety of abilities depending on the aspects of the moons and the Divines.
Divines' Blessings - Fortify All Attributes 5pts
Blessed Word - Turn Undead 100pts on Target in 100ft for 60s
The Lover - Those born under the sign of the Lover are graceful and passionate.
Mooncalf - Fortify Agility 20pts
Lover's Kiss - Charm 25pts for 10s
The Shadow - The Shadow grants those born under her sign the ability to hide in shadows.
Moonshadow - Chameleon 20pts
Waning Crescent - Invisibility 60s
The Tower - Those born under the sign of the Tower have a knack for finding gold and can open locks of all kinds.
Beggar's Nose - Detect Animal, Key, and Enchantment 50ts (50 feet)
Tower Key - Open 80pts