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Changelogs
Version 1.3
Added backgrounds for all Guild members in The Rat in the Pot Upped the 'Advancement' disposition to the correct 65 Added a text catch for the 'rules' topic
Version 1.2
Added 10 responses for the 'little secret' topic if you are a member of the guild Added 10 responses for the 'Thieves Guild' topic if you are a member of the guild Added unique, class based greetings to npcs if you have a bounty of over 100 but less than 1000 - essentially a theif. Mostly relates to shopkeepers who will still trade but tell you to watch yourself.
Version 1.1
Disposition requirement increased to 65 Added catches for training, trade, advancement and requirements Added more, randomised responses for 'Thieves Guild' topic Added dialogue 'blocks' for legion members in uniform, Hlaalu in Balmora, and Telvanni in Sadrith Mora
Version 1.0
Initial release.
Ever felt that for law breaking gang of thieves and robbers, finding their guild was as easy as walking into a building? You practically get asked to join before you even realise it's a thieves den! This mod aims to correct that. They're not as hard to find as the guild in Oblivion, but it'll take a little more care and winning of their trust to join them now.
Features Adds realistic individual cover 'backgrounds' for thieves in the South Wall, The Rat in the Pot and Dirty Muriel's. (But only if you are not a member of the guild.)
Selecting the 'Thieves Guild' topic will not immediately get the response of 'Well hey, you should join us', even if you have the requirements - npcs must now have a disposition of 65+ as well.
Guild Masterminds will not initiate dialogue with you, a stranger, by saying 'Maybe you'd like to join the Thieves Guild'? Again, you'll need a disposition of 65+ to get this greeting.
If you are a member of the Legion, and wearing legion armour, Thieves will give you no information. Additionally, if you are a member of House Hlaalu, Thieves in Balmora will give you no information. Similarly, Thieves in Sadrith Mora will not talk to you if you are a member of House Telvanni.
Selecting the topic 'someone in particular' in Balmora or Sadrith Mora will no longer give you the name and location of a thieves guild leader. Maybe Beth's idea was that they were well-known criminals but the guards didnt have any evidence on them or somesuch, but I prefer it this way.