Makes the Madstone of the Ahemmusa align with its in game description so that the enchantment also affects the player and you will now hear the whispers of the ancestors when you use it. In addition, the mod also provides a new model and textures for the amulet. And adds some flavor dialogue to give some background on the amulet.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
Please log in to find out whether this mod is receiving Donation Points
Changelogs
Version 1.0
Initial release
In the original game, the amulet has no affect on the player when they use it Made for the 2020 Winter Modjam competition
Features
The Madstone's Sound enchantment now targets the player as well
You now hear the whispers of the ancestors when you use the amulet
The Madstone model and textures have been revamped
Additional responses to the "Madstone" topic have been added to the Ahemmusa Camp
Requirements
Requires MCP's GetSpellEffects Tweak for the script to work properly
There are other mods which attempt to reconcile the Madstone's description to its gameplay effects. I made my mod before I realized they existed, but also because I do things slightly differently.
I plan to do more with the background of the Madstone and the Ahemmusa Burial grounds in a future mod, but was limited by the time frame of this challenge.
Credits
PikachunoTM - For making the smoothed mesh for the Madstone that I based my edits on
Remiros - For making Intelligent Textures from which the hi-res texture for the amulet and the glow map are based on
UIX Redemption Team - For the reflection map texture I edited to use in this mod