Morrowind
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Half11 SkoomaPro and Danke

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Citadel535

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About this mod

Expands the Yet Another Guard Diversity to cover Imperials in Tamriel Rebuilt.

I believe I mimicked the tr_imp_guard and tr_imp_guard_s as well as I can to give the amazing work of Half11 SkoomaPro and Danke from their mods to the Tamriel Rebuilt Imperials.

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This mod simply takes the work done by Half11 SkoomaPro and Danke in their guard diversity mod and applies it to the Imperials with Tamriel Rebuilt.

As far as I am aware, the only thing I changed was duplicated their guards, applied the same TR scripts to them, mad new leveled lists. It simply replaces the tr_imp_guard and tr_imp_guard_s with leveled lists containing the more diverse guards his mod adds depending on whether they patrol or are station respectively.

Currently other factions not implemented but if Half11 adds TR support I will remove this mod as I have minimal time to maintain it.

To the best of my knowledge this shouldn't break anything but I am only human and sharing it for people to enjoy!

Thanks to Halff11 for his awesome mod replacing the cookie cutter Imperials and supporting Morrowind to this day.
Thanks to SkoomaPro for the orginal Guard Diversity mod.
Thanks to Danke for the original Telvanni Cephalopod armor models.
Thanks to Cheydin for adding the missing icon and tweaking placement on the amor by Danke.
Thanks to Greatness7 for the fixed pauldron model by Danke.
Thanks to Wolli & CiceroTR for improving Danke's meshes.
Thanks to Bethesda Softworks for developing Morrowind and the Construction Set.
Thanks to all the talent and artists who created the incredible alien world of Morrowind and the Dunmers!

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Distribution permission
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Yet Another Guard Diversity is distributed under the Attribution-NonCommercial-ShareAlike 2.0 Generic (CC BY-NC-SA 2.0) license. In human-readable terms, this means the following:
• Attribution (BY) -> You must give appropriate credit to me as the original creator, provide a link to the license*, and indicate if changes were made.
• Share-alike (SA) -> If you remix, transform, or build upon the material, you must distribute your contributions under the same license as the original.
• Non-commercial (NC) -> You may not use the material for commercial purposes.
• In addition, I ask you to include the original readme files in your mod.*Link: https://creativecommons.org/licenses/by-nc-sa/2.0/