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Adul

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adul

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About this mod

This plugin enables combat music playback for TES3MP 0.7 coop games, which lack it by default. Other TES3MP versions might also be compatible.

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After installing the mod, use the console command "player->AddSpell CombatMusicSpell" (without the quotations) on whichever client you want to control combat music playback for the entire server. Only one player character should possess the spell at any time, otherwise the music streaming script calls will overlap and cause an unpleasant listening experience for everyone.

Due to scripting restrictions, this mod's conditions for when combat music starts and stops are different to the original game.

With this mod, combat music starts whenever the player character who possesses the aforementioned spell ability:
- swings their fist or swings/fires/throws a weapon
- attempts to cast a destruction spell
- is either hit or missed by a melee weapon attack
- is hit by a destruction spell effect
- takes falling/drowning/lava damage.

Combat music stops after all of the above events fail to occur for 7 seconds.

The combat music tracks are selected at random, and the same track is never played twice in a row.

As with all plugins running on TES3MP games, server permission is required.