Morrowind
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tdef

Uploaded by

luppolo89

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About this mod

This mod makes a felony to be in specific places between 10pm and 8am (or always), so if you walk in a shop at night and get detected you will get a bounty, same if you break into random occupied houes.

Permissions and credits
----beta 3
-fixed bounty for attacking outlaws in caves
-unshitted the code a bit
-updated whitelist with cave names provided by DremBero

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----beta 2
- fixed missing check for places legal to rest in which caused all caves to be illegal
- fixed bug of bounty continuosly rising when in illegal place even if undetected, now you will get a bounty only if spotted and remain in sight
- if a cell has only one npc in it, that's the "owner" and if the disposition is above 80 then you can enter the place all the time

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This mod makes a felony to be in specific places between 10pm and 8am (or always), so if you walk in a shop at night and get detected you will get a bounty, same if you break into random occupied houes.
Some places are always off limits regardless of time, like Great Houses vaults, storage rooms and manors private quarters, see the "config.lua" file to see in detail how it is determined if a place is illegal.

Some places are "unlocked" on specific conditions, for example becoming Grandmaster of a great house will make legal to be in its vaults, becoming a Legion member grants access to the armories and guard towers.
This mod will make some Thieves Guild quests significantly harder since in some cases you won't be able to just walk in, look for a vision blocked place to grab stuff with telekinesis, you will need to do the whole thing undetected.
Once detected and got the bounty for trespassing, you will have a 10 seconds grace period to gtfo (or hide again) or you will get another bounty.

This is primarily a "immersion" mod since it can be cheesed very easily (just wait until day)

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Will not work correctly with mods that add/rename interior cells as may introduce names that will not be caught by the lists or incorrectly, for example if a mod adds the "Vault of Sujamma" inn it will be marked as always off limits because in vanilla "Vault" is only used for vaults and they are set to be always illegal. Fortunately Lua is not a trashfire like normal morrowind scripts so it just takes a text editor and some time to fine tune the configs to adapt to any mod, check the "config.lua" file.

Report places incorrectly marked as illegal (eg. you get into a "public" place at night and istantly get a bounty), since there's no way I'm writing cell specific rules for all of them I resorted to some tricks to have a decent coverage without wasting my life on it, so there will definitely be some cells that are public places that make sense to be always open but will get you a bounty if you go there at night, biggest offenders are all the inns/taverns with special names.

Requires MWSE Nightly
Mod can be installed/uninstalled at any time without problems as it doesn't memorize any data or use ESPs.