Morrowind

File information

Last updated

Original upload

Created by

seelof

Uploaded by

seelof

Virus scan

Safe to use

23 comments

  1. Dellmizzle
    Dellmizzle
    • supporter
    • 3 kudos
    Compatible with "Immersive Mournhold"?
    1. TzGKhonshuFR
      TzGKhonshuFR
      • member
      • 0 kudos
      Did you ever figure it out?
    2. Rhypon
      Rhypon
      • supporter
      • 11 kudos
      Immersive Mournhold also adds plants etc. to the Temple Courtyard, so there's some clipping.
    3. Seichyn
      Seichyn
      • member
      • 3 kudos
      Would love if this mod got an optional compatibility version one day.
  2. qwertyquit
    qwertyquit
    • premium
    • 107 kudos
    So beautiful!
  3. Denina
    Denina
    • premium
    • 24 kudos
    In reading the comments, I'm glad you're working on the other parts of Mournhold. I love what you did with the Temple Courtyard, and would love to see more of the city filled out in this way. Thank you for the aesthetic touches.
  4. MysticJohnson2
    MysticJohnson2
    • member
    • 1 kudos
    Great mod, but there is a small compatibility issue with Mournhold Overhaul v21 as this mod also changes things in the parks slightly... For the most part they actualy go great together and look nice! But only for the most part that is....

    As there are some grass flora and rocks overlapping with each other and sometimes rarely also with the flowers. As I see it, some simple tweaks should ensure compatibility. The moving of a few rocks, plants, lamps should do the trick, and in the rare and worst case scenario maybe a rock needs to get deleted entirely.

    Would be cool if a proper compatibility would be ensured for both mods. I will add some picture for details:

    https://imgur.com/a/LyG77O8

  5. pinsvinnn
    pinsvinnn
    • supporter
    • 14 kudos
    Hi! The gardens are gorgeous and I can't wait to use them. I hope you manage to make an overhaul to the whole (boring) city!

    I am having a bit of an issue with the sound of this mod. With it enabled, whenever I enter the cell all sound stops working. I know it's this mod as I have tried disabling it and it all works again. It's a bit surreal, all sound effects (even the UI clicks) are muted which makes me think it's an issue with OpenMW. Any idea what might be the cause? I have disabled for the time being - I"m also using OpenMW so that might be a WILD factor also?

    Thanks!
    1. seelof
      seelof
      • premium
      • 78 kudos
      Huh, that's weird. This mod has nothing to do with sound. All I did was add some vanilla objects to those gardens to make them a little nicer to look at. Would OpenMW have a problem with that? I have never used it, so no idea what issues might come from it. I'm glad you like the mod, but having no sound because of it suxx of course. I'll try to look into it. Hopefully, we can sort this out.
    2. seelof
      seelof
      • premium
      • 78 kudos
      So, after asking around in the modding community it turns out that other people using OpenMW didn't run into the same problem you are experiencing. Still, it was suggested to me that your problem might have something to do with all those fire lightsources that have a sound attached to them. Therefore, I created new lightsources without the sound to replace the old ones. I uploaded the result as an optional file. Could you please test that optional file and tell me whether that solves your issue? Fingers crossed!
    3. pinsvinnn
      pinsvinnn
      • supporter
      • 14 kudos
      Hi!! omg YES that worked. I'm thrilled. This is a permanent add-on in the collection now. Thank you!!
    4. seelof
      seelof
      • premium
      • 78 kudos
      That's awesome, great to hear that fixed the problem. Credit to the Morrowind Modding Community, especially abot, for coming up with the solution!
  6. TimThe7th
    TimThe7th
    • premium
    • 4 kudos
    Mournhold looks disappointingly bland over all. This mod really improves my experience there.

    I'd love to see you overhaul more of Mournhold, because this mod is great!
    1. seelof
      seelof
      • premium
      • 78 kudos
      Thanks for leaving a comment! Glad you like the mod. I have started working on Plaza Brindisi Dorome, but can't say when I'll be ready to update. Keep an eye out ;)
  7. Luj1
    Luj1
    • member
    • 5 kudos
    I think you are very creative. Loving the fallen statues! It definitely reminds me of Romanticism!
    1. seelof
      seelof
      • premium
      • 78 kudos
      Thanks for your kind words, glad you like the mod. I like the look of those statues, too. It seemed to me the gardens needed something a little more interesting here and there than just rocks and plants.
  8. deleted2027229
    deleted2027229
    • account closed
    • 34 kudos
    Great idea, but I think the fallen statues are a bit misplaced. This is the garden of almalexia, and it should be immaculate. Broken statues would not make much sense.
    1. seelof
      seelof
      • premium
      • 78 kudos
      Hey man, thank you for your feedback. I was thinking of Romanticism when those Lords had castle ruins placed on top of cliffs and mountains to evoke some feeling of ancient and forgotten times. Maybe Almalexia and her gardener were going for something along those lines aswell? But I can see your point and I will keep it in mind. Perhaps I will change some things, but I need some time to think it over.
    2. Luj1
      Luj1
      • member
      • 5 kudos
      Fallen statues are very creative and make this mod unique. If there were none (statues, pillars, ruined sculptures), there would be very little reason to use this mod, as there are other mods which overhaul the place
  9. astrob0y
    astrob0y
    • premium
    • 89 kudos
    great idea! keep it up :)
    1. seelof
      seelof
      • premium
      • 78 kudos
      Thank you, I'll try :)
  10. Enclavekiller1
    Enclavekiller1
    • premium
    • 45 kudos
    Neat
    1. seelof
      seelof
      • premium
      • 78 kudos
      Thanks!