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Requirements: MCP
What I ask you to test: - rig of the mesh. Especially his knees and fingers. - visible seems on the body mesh. I know about seams on the hands and the neck, but there can be something else.
What is alright even if you think different: - strange eyes. Yes, eyeliner & bags too. Just look at the concept at first
Spoiler:
Show
And then look at the mesh in game too. - too ''human" anatomy. Sorry, that old narrow elvish torso is too strange even for me) - design of his "armor". Too late! - no version for OpenMW. Because it's shaders are just inappropriate for any organic objects except wooden crates...
Changelog:
0.1 Initial release with old armor.
0.2 Pre-final version. - added new meshes for the armor - minor edits of the skin texture - reduced overall amount of the texture files - changed settings of the skin shader - minor changes of the rig