Recover health based on your fatigue & health ratio
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The more fatigue and health you have the faster your health will recover. With no fatigue you will have no health recovery.
Ive also included a global variable for user modification of recover time so you can set the recovery speed to your own preference
*Now available in optional download is a MWSE Mod Config Menu so you can adjust the rate via a slider instead of typing in the console. Sorry openMW users you'll still have to use the console;)
**Now Available a magicka regen to go with this.** HARM-Health Affects Restoring Magicka This is made to go with my health regen mod REFResH but doesn't require it With this mod the player character regenerates magicka in real time at the same rate as resting but the amount is reduced by health ratio, the more hurt you are the less you regenerate.