Probably the most essential MWSE mod. Can't imagine playing without it.
Can you please share some kind of isActive flag in your mod's interop.lua, so that other MWSE mods that utilize mouseWheel event can check it to prevent conflicts? Here's an example where it was interfering with Zoom, after I added isActive to interop.lua myself and made use of it in Zoom mod.
So how am I supposed to put items in a container that already has items in it with out taking ALL ITEMS and then putting back all the items again!? It's getting really annoying having to do that every time I want to just store ONE SINGLE ITEM! I've looked EVERYWHERE in the Config settings and online and NOTHING!
Does. Not. Work. Got everything that's required for it to work, no other mods so no conflicts, started new game, finished the tutorial, go to a container, no menu, have to press the activate key to manually loot the container. No item or spell that gives a configuration menu of any kind either, so I can't even explore settings to see if I have to turn it on first or something. No mod, no options, no nothin', I dunno wtf I just downloaded.
I'm experiencing a bug where It loots every item in any container I look at very fast (like activation key being used repeatadly). Is it some function I switched on? How do I fix this? Thanks. Edit: Reloading a previous save I didn't experience the problem, which manifests inside the glory ride inn of the Haunted tavern mod.
Very disappointing as i have just gotten back into morrowind and switched over to OpenMW and i don't feel like ever going back to oldwind but hey they're plenty other great mods on Nexus that work with OpenMW and are only for it so atleast theres that.
180 comments
Can you please share some kind of isActive flag in your mod's interop.lua, so that other MWSE mods that utilize mouseWheel event can check it to prevent conflicts? Here's an example where it was interfering with Zoom, after I added isActive to interop.lua myself and made use of it in Zoom mod.
Spacebar - take single item
X - take all
Z - open the normal item window
With the alternate activate option set to off, you have the version 1.0 controls:
Spacebar - open normal item window
X - take all
Z - take single item
The mod's keybindings changed over the years as new settings were added. My readme's aren't the best, but I hope this helps.
Is it some function I switched on?
How do I fix this? Thanks.
Edit: Reloading a previous save I didn't experience the problem, which manifests inside the glory ride inn of the Haunted tavern mod.