Any chance of a version with just the exteriors/interiors and no scripting? I'm most interested in the exterior expansion personally and I play with OpenMW.
I've spent about half an hour on the feast looking for a pacifist way to get through it. This is why many comments are saying there should be documentation. I'm sure the mod author thinks that it's quite obvious how to be a pacifist through this mod... but unfortunately I can't read his mind.
The exterior looks great. And that's why everyone downloaded this mod. Really not sure what's going on with this quest nonsense. And a lot of people are talking about major bugs. It's been a few years since the mod was released... no responses?
I'd say treat this as an abandoned mod with bugs, save yourself the trouble. Here's hoping it doesn't break my game now that it's part of my install.
P.S. requiring me to be part of the feast to get a 6th House Cup is just bad game design, given it's so easy to fail the feast.
Is there a way to survive the feast? I hate asking, but I get as far as my ear and I die, even though I'm at full health. I tried stalling intill the feast ended but I either didn't wait long enough or time freezes.
I don't know why but i need remove the mwse part of mod, otherwise my game crash from start a new game.
If somone ask what mods i have well 251 mods more or less, so is kinda difficult to pinpoint what exactly is causing the problem, also is there a problem to not have the script?
There are some parts I've enjoyed from this mod and some parts I didn't. The good: - The addition of the bell is really cool. - I didn't enjoy much all the things around Kogoruhn, but I liked the ordinator there. Feels like the place is lively.
The bad: - The mod expects you to go there by doing the Trial for the Urshilaku camp. I was not able to play it when the trials were skipped due to my reputation. If you go there without having the urshilaku quest, there is no "pacifist" route available. - After having killed the bell ringer, you meet the Dagoth. Player controls get disabled and you do not get them back. You have to use Enableplayercontrols.
- You can use the bell hammer on the gong, and you hear "something", but you are not said if it comes from the same floor, or from lower/upper floors.
- The Dagoth makes a reference to the guy with the ash statue, but I didn't meet him.
My personal take: this is not the first mod where the theme of the flesh gets explored within the sixth house. I don't think I enjoy the theme too much. First one was New Ilunibi
Spoiler:
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(with the flesh on the walls on the last areas)
, but this one actually
Spoiler:
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makes you cut your own flesh and eat it just to have answer from the Dagoth
78 comments
I've spent about half an hour on the feast looking for a pacifist way to get through it. This is why many comments are saying there should be documentation. I'm sure the mod author thinks that it's quite obvious how to be a pacifist through this mod... but unfortunately I can't read his mind.
The exterior looks great. And that's why everyone downloaded this mod. Really not sure what's going on with this quest nonsense. And a lot of people are talking about major bugs. It's been a few years since the mod was released... no responses?
I'd say treat this as an abandoned mod with bugs, save yourself the trouble. Here's hoping it doesn't break my game now that it's part of my install.
P.S. requiring me to be part of the feast to get a 6th House Cup is just bad game design, given it's so easy to fail the feast.
If somone ask what mods i have well 251 mods more or less, so is kinda difficult to pinpoint what exactly is causing the problem,
also is there a problem to not have the script?
Meriyal, thank you for the great mod.
Question: is this compatible with 'Riharradroon - Hidden Path to Kogoruhn'?
There are some parts I've enjoyed from this mod and some parts I didn't.
The good:
- The addition of the bell is really cool.
- I didn't enjoy much all the things around Kogoruhn, but I liked the ordinator there. Feels like the place is lively.
The bad:
- The mod expects you to go there by doing the Trial for the Urshilaku camp. I was not able to play it when the trials were skipped due to my reputation. If you go there without having the urshilaku quest, there is no "pacifist" route available.
- After having killed the bell ringer, you meet the Dagoth. Player controls get disabled and you do not get them back. You have to use Enableplayercontrols.
- You can use the bell hammer on the gong, and you hear "something", but you are not said if it comes from the same floor, or from lower/upper floors.
- The Dagoth makes a reference to the guy with the ash statue, but I didn't meet him.
My personal take: this is not the first mod where the theme of the flesh gets explored within the sixth house. I don't think I enjoy the theme too much. First one was New Ilunibi