For proper reflection effects and correcting BSA archive dates to load before pluginless replacers. Unnecessary for OpenMW users.
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Changelogs
Version 3.71
Archive structure tweaked to work properly with Wrye Mash and MO2's BAIN functionality
OMW folder now contains only normal maps, with all such duplicates expunged from the main Data Files folder
PBR folder corrected so the straw textures are in their corresponding TSB subfolder
Version 3.7
Tweaks by 1Mac. Changed the texture path for straw so that it doesn't replace the texture for baskets, for the sake of compatibility with mods like Containers Animated that change basket meshes but use vanilla textures.
Reorganized PBR normal maps for use with OpenMW.
Version 3.6
Reduced saturation. Adjusted transparency. New shine texture. Final version.
Version 3.02
Reseparated PBR files after discovering their dependence on a darker version of the vanilla reflection map
Version 3.01
OpenMW normals
Reflection texture given longer name to avoid potential conflicts
Version 3.0
PBR version with new straw texture
Version 2.5
Reflection added
Version 2.0
Improved quality
Version 1.5
Main changes: Removed black strip appearing between body and the neck of the bottle. Further mesh improvement and optimization.
Manual Installation Copy Meshes and Textures folders from 00 - Data Files to your Data Files directory. For OpenMW users who wish to use normal maps, follow suit with the Textures folder from 01 - OMW Normal Maps. For PBR users, copy the Materials and Textures folders from 02 - PBR Files and overwrite when needed.