Morrowind

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Otis_Geo Tyddy Lougian

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Otis_Geo

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57 comments

  1. Reno77
    Reno77
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    Morrowind Enhanced Textures ? Or Vanilla Land ? Ummmmm.....
  2. zixi
    zixi
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    This has made a big difference to how the ground looks. Very pleased indeed. Thanks!
  3. Cl3v3rP0tat0
    Cl3v3rP0tat0
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    Anyone know if Normal Maps have been made for Vanilla Land?
  4. CoffeeBeard0
    CoffeeBeard0
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    Any news on the author? I see in his description if a 1K version was to be requested he could oblige?
  5. CoffeeBeard0
    CoffeeBeard0
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    Longshot question...

    Any chance of a 1K version?
    1. chrisarceo
      chrisarceo
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      You could always use Ordenador to mass downscale all the textures.
    2. CoffeeBeard0
      CoffeeBeard0
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      Can look into it but not at all familiar with the program.
      I am but a humble mod appreciator! :)
  6. BlazinHothead
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    I just got an error of tex not found "textures\tx_lava_crust_g.dds"

    tx_lava_crust.dds does exist in your mod but not tx_lava_crust_g.dds

    What should I do? Should I make a copy of tx_lava_crust.dds and rename it tx_lava_crust_g.dds? Would that work?
    1. FIMzzZzz
      FIMzzZzz
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      this error doesn't come from vanilla land. _g means it's most likely a glow texture. such a glow texture might be "requested" by a mesh and since not finding it results in an error. and vanilla land has no meshes that could need this _g texture. so this mesh must be from an other mod.

      your proposed solution will remove the error, but might result with the affected mesh look wrong.

      in the error message is there a mesh file name displayed? if you can't find the mesh, and would settle for the renaming solution, i would recommend making the _g texture black, this also isn't the best solution but at least the affected mesh would just not glow, instead of glowing wrong.
  7. CaptainHuggins
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    Just to be sure, would I need to reset MGE after placing the files?
  8. astrob0y
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    Love it!
  9. Anacronox
    Anacronox
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    Encountered a strange glitch. In lava pools when looked at certain angles tx_lava_molten seems to clip through tx_lava_crust. To be fair it doesnt happen only with textures from this mod. Tried vurt's lava retexture - same glitch.

    https://i.imgur.com/HRxjtVe.jpeg

    Any idea what might have caused that?
  10. Pherim
    Pherim
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    Hey, one thing I noticed, tx_lava_crust has no alpha channel, so the parallax effect with two differently moving layers is gone, as the layer underneath can't be seen.