Morrowind
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DarkholmeTenk

Uploaded by

ShaneyBooth

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11 comments

  1. fushigiman
    fushigiman
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    This mod won't permanently actived  it changed when you rest via bed or in nowhere i found out how to make mod actived again you've to change multiplier to 0, rest in the shop 24 hr. in order to set barter gold to 0 ,change multiplier to 10,reset the game then rest 24hr in the shop again to get barter gold multiplied
  2. trogdor1345
    trogdor1345
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    Seems like this mod doesn't work on all merchants and the longer I use it, the less merchants become affected by it. Merchants that had increased gold would later have their default amounts.
  3. oOKeepSmilingOo
    oOKeepSmilingOo
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    Unluckily while reloading a game, the amount of barter gold increases on the multiplier you selected via mod config.
  4. ElderMalaclypse
    ElderMalaclypse
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    Wanted a mod like this forever. No more manually adding or editing the merchant files for increased gold. Endorsed!
    That said it is a bit wonky. I can't say it works cleanly across the board cause it seems some merchant don't recieve the additional gold when their inventorys reset. Ra'Virr is one, had 3000(5x increase) when I first arrived in Balmora but each further reset he has just 600. Other merchants still recieve the increase as they should. IDK???
  5. Danae123
    Danae123
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    Tried this on my New Morrowind Mods stream and liked it. I won't go further than 0.5 myself to keep Creeper and Mudcrab relevant.

    Can more lua magic be used to make the gold available automatically proportional to mercantile (making the skill more useful)
  6. Macbone
    Macbone
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    Excellent work!
  7. CloneTwo
    CloneTwo
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    Exactly what i was looking for, thanks a lot!
  8. OffworldDevil
    OffworldDevil
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    Can merchant gold be randomized like in Fliggerty's Improved Bartering?
  9. lennonn
    lennonn
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    I`ve intstalled this with today nightly MWSE and nothing happens. No mod topic in the Mod configuration menu. Other installed mods are visible and configurable.
    1. ShaneyBooth
      ShaneyBooth
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      Whoops, if you move the darkcraft folder from the Data Files/MWSE/mods folder to the Data Files/MWSE/lua folder it should work then. I'll upload a changed version :P
  10. Flash3113
    Flash3113
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    Very useful. Thanks.