Morrowind

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Created by

Beyonder

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Beyonder

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20 comments

  1. Tkohr
    Tkohr
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    • 43 kudos
    It looks great, i love it, thank you :)
  2. PeterBitt
    PeterBitt
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    • 192 kudos
    40K?
    1. Mirrror
      Mirrror
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      • 1 kudos
      FPS drops to another dimension
    2. OffworldDevil
      OffworldDevil
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      • 117 kudos
      The texture package as a whole adds up to 40k, not 40k per texture.
  3. Danae123
    Danae123
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    Tried this on my New Morrowind Mods stream and I was very pleased with the new look of the strongholds.
    I personally stay away from HD textures to keep a decent fps but I am glad to see the strongholds get some love.
    Thanks for the mod!
  4. klk1
    klk1
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    • 2 kudos
    The file doesn't open, it's damaged
    1. OffworldDevil
      OffworldDevil
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      • 117 kudos
      Works fine for me.
    2. Beyonder
      Beyonder
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      • 9 kudos
      I downloaded it and I can open it no problem. I packed it with WinRar instead of WinZip, as I never used WinZip before, perhaps that's the issue?
    3. SwanySwan
      SwanySwan
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      • 5 kudos
      It is not damaged. Just research how to open a rar file.
    4. Damius
      Damius
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      I cant open it either, using Winrar. "the archive is either in unknown format or damaged"
    5. SwanySwan
      SwanySwan
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      Have you thought about using a different archive program? I suggest 7zip. Just use that.
    6. Damius
      Damius
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      7zip gives a fairly similar error:
      "can not open file 'c/users/damius/downloads/Beyonder's 40K Texture Pack - Ultimate Dunmer Strongholds-45830-v1-2.rar' as archive"
    7. SwanySwan
      SwanySwan
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      • 5 kudos
      Maybe because you did not set 7zip to be able to open other file types other than .zip????? I literally just downloaded the mod and opened it.
    8. Beyonder
      Beyonder
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      • 9 kudos
      s#*!, I knew I forgot to do something when I uploaded the new version, forgot to make the file a .zip instead of .rar oops :o

      But yeah I'll upload a .zip version. Damn internet.
    9. Damius
      Damius
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      Thank you, the latest version opens fine. Trying out the textures now.
  5. SwanySwan
    SwanySwan
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    • 5 kudos
    Look really nice. Definitely like them more than the other options out there. Though, I do not know why you say this is OpenMW compatible, almost sounds like you have normal maps in here but there are none so this would be compatible with everything as these are only textures.
    1. Beyonder
      Beyonder
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      I got back into Morrowind due to OpenMW, I spent a insane amount playing it on Xbox though, way back in 2004. Was pretty clueless with OpenMW when I downloaded it and managed to get it working, then I went straight away to start downloading textures for OpenMW, though I noticed some were messy due to normal maps(but I didn't know back then it was due to the normal maps), so I spent like 2 days thinking I did something wrong or that the GoG version had compatibility problems with OpenMW, so I figured I might make it a tad easier on chance that another OpenMW newb was interested in this mod and mention that its compatible with OpenMW in case they were curious if this next mod they downloaded would turn everything into a shinny blindingly white purgatory :)
  6. TheDrunkenMudcrab
    TheDrunkenMudcrab
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    https://pbs.twimg.com/media/CWY4-33U8AAkhSK.png

    Is this really an improvement?
    1. megaequs
      megaequs
      • member
      • 0 kudos
      Hahahaha.
    2. Beyonder
      Beyonder
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      • 9 kudos
      Hi, according to your download history you haven't downloaded this file as of this post, but are you having a problem with the file MudCrab? I checked 4 strongholds, and tilling was actually less noticeable than vanilla and other stronghold texture packs on due to the texture style, but that was in openMW, I only used MGE XE to take the screenshots and wasn't as thorough; but even then I didn't see anything strange going on with the meshes or textures.