Morrowind

File information

Last updated

Original upload

Created by

mala

Uploaded by

Ash Ra

Virus scan

Safe to use

Documentation

Readme

View as plain text

=================================
Tel Uvirith Lite v 1.0
=================================
by ekki mala


Description
=================================
This is a small mod that will have your Tel Uvirith become a little more expanded and decorated place. Everything in this world does come with a price though... and not always in gold. Will you uncover the mysteries of your new stronghold, facing many traps and turning them to your advantage? Or will you helplessly meet your demise, painful and horrible, in the dark passages of your own home? You can find that out in this little plugin!

This is a mod that enriches interior and exterior of Tel Uvirith, with emphasis on compatibility and keeping the general feeling of the tower unchanged. It is, of course, incompatible with Stuporstar's great Uvirith's Legacy, and the whole point was to make something less grand and lightweight. But it keeps vanilla furniture in place, doesn't modify most of the architecture, so books, misc items etc. from other mods like Holidays Across Tamriel will all feel at home, with no patches needed.

Most of the changes are applied to Tower Dungeon, an area that is inaccessible until you've built stage 3 Stronghold. But be wary! You must find a hidden passage in order to get to those places, and I am not telling you where it is. But it's there, keep your eyes peeled!

Now there is lot of lanterns in the exterior of Tel Uvirith, alond with two small Telvanni houses that will appear at the later stages of building the fortress.

I have left many flavour documents all around the tower, explaining all the new areas I've added. If they don't fit your character, I think you still might find them to your liking, since they have very nice (but not overpowered) enchantment values.

You will have a lot of space to display your loot. I added a ton of shelves, tables, etc., left about a half empty, and decorated a half myself. This way, even if you don't want to mess with housework, your Tel Uvirith won't feel barren! Most of the space is meant for books. There is a lot of shelves for books, a bit of mattresses for books, and even some round cushions for books! There is a nice big storage area with spacious containers that comes instead that bottomless dead body that used to rot away in your dungeon. Like master Fyr, you can now too have a series of chests that open each other, with a prize at the end (don't forget to lock the chest as you leave the prizes inside).

Not only that, now there is a number of interactive objects inside the house, with custom scripting!

So with this mod you now can relax in some nice flavour areas, warm your bones by fire and even brew some coffee from trama roots. If you, like me, prefer simple and cozy modifications to your house, I hope you will find this mod to your liking!
Also, forgive my English, I�m not a native speaker.

Installation
=================================

Mod is cleaned with TESAME. You'll need Bloodmoon. Made with Steam version of the game.

Choose which one of the versions you want.

There are:
- Vanilla version
- Vanilla version with teleport spell addon
- Vanilla version with chef's kiss spell addon

- ITA meshes version
- ITA meshes version with teleport spell addon
- ITA meshes version with chef's kiss spell addon

- Showcase module

What are those:

- Vanilla version is for those who don't have telvanni meshes mods installed or have the one that makes meshes smooth.

- ITA is for those who has Improved Telvanni Architecture installed.

- Teleport spell is an optional feature allowing you to easy get to the tower or to one of the four fixed locations on Vvardenfell. You can get it from a spelltome in the tower.

- Chef's Kiss Spell Addon will add 7 books around the tower that teach several unique spells including teleport spell. They aren't overpowered but should be rather funny and useful. They also contain some cheap lore-friendly horror stories.

- Showcase module is for testing out the mod. Note: DOESN�T CONTAIN THE HOUSE ITSELF! It adds special activators with instructions in Vodunius Nuccius' house in Seyda Neen. Those will teleport you to Tel Uvirith, construct the tower and give you a flight spell that never fails. That's not meant for an actual playthough! Usually you will only get your house after long construction. Not very good if it turns out to be bad, m? So with this you can start a new game and check out all the features before deciding if you'll roll my mod.

Take one of the "Tel Uvirith Lite.esp" files. Move it into Data Files folder of your Morrowind directory.

Also copy the Data Files folder from the mod archive into the Morrowind directory folder, when asked if you want to merge folders, say yes.

Tick the mod on in your mod manager of choice.

You need only one of Tel Uvirith Lite esps! Make sure you don't leave showcase module ticked when starting the real playthough!


Compatibility
=================================

Apel�s Azura Coast and Sheogorath Region Retexture is incompatible (well it�s okay except for azura�s coast telvanni podbuds 1-4, if you remove those it�ll be okay)

PeterBitt�s Mushroom Tree Replacer is incompatible (sorry)

Any house mods for Tel Uvirith are probably incompatible. You can get away with mods making villages around, maybe.

Anything else including mods that place items in Tel Uvirith (Obscure Books, Holidays Across Tamriel for example) should be totally okay.

Credits
=================================
Bethesda
Kiteflyer61 for his amazing Limeware Mugs resource! xoxo
Dongle for the masterwork bathtub resource, musical instruments and flying book resource! Thanksies!
MelchiorDahrk for his great Telvanni trapdoor resource! Hooray!
me

thanks to Stuporstar for the teacup script I've stolen from her tea mod, and for her a m a z i n g Uvirith's Legacy
also thanks to MelchiorDahrk for being a great modder and for his readme template
thanks to darkelfguy for his support of Morrowind community and for being a nice dark elf guy

A message from me
=================================
Thank you for reading through it all. I guess I need to reward you with something!

You know, this mod is a gift to the great Morrowind Modding Society from me. I really love you all, including you, dear reader.
It took a lot of work to decorate everything the way I wanted to. Even though the mod states its version is 1.0, in fact it is 2.86. I�ve had a ton of fun doing the plugin.
A great cheers to DarkElfGuy, who still inspires modders so much that even simple watchers of his channel like me go and do mods! This is my first mod released and it wouldn't have been done at all if not for him.
Thanks to all other modders - Melchior Dahrk, TheDrunkenMudcrab, Remiros, dungeom, everyone in community. Thank you for the company.

Usage
=================================
You can use the parts of the mod I did myself as you see fit, uploading it to any sites or mod systems, you can even sign it as if you were the one who did it. You need to cohere to restrictions towards resources I've used, but in the readmes of all of them was said they can be used unrestricted as long as you don't profit from them. Still, go look them up at Great House Fliggerty.
If you're an owner of any assets in this mod and you want them removed, contact me on Nexus, and I'll do as you say.

Changelog
=================================
1.0 - Initial release.