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Lougian

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Lougian

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24 comments

  1. PoodleSandwich2
    PoodleSandwich2
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    These are gorgeous! I can't WAIT to see an OpenMW version!
  2. elderago
    elderago
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    These textures are by far the best I've seen, I love the subtle gloss effects on the mushrooms.
  3. Caeris
    Caeris
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    Hey bro! These have to be the best Telvanni textures I have ever seen!
    There's only one problem that I have found and that's that you named some of the textures wrong.

    "tx_telv_wood01_" should be "tx_telv_wood01"
    "tx_telv_wood02_" should be "tx_telv_wood02"
    "tx_telv_wood03_" should be "tx_telv_wood03"
    "tx_telv_wood04_" should be "tx_telv_wood04"

    You named "tx_telv_wood05" correctly but the others don't work unless the "_" is removed at the end.
    It took me a while to figure out why there were vanilla textures mixed in with your glorious ones.

    Cheers again for this!
    1. Lougian
      Lougian
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      Thank you very much ! Yes I'm aware of this problem, I will fix it as soon as I can !
  4. Guinefort1
    Guinefort1
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    Hi Lougian! Great to have you back on the scene!

    I love the bio-luminescent effect on the caps and the sharpness of the mushroom gills.
    1. Lougian
      Lougian
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      Glad to be back ! Thank you :)
  5. gandalfsmurf
    gandalfsmurf
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    You are a GOD! You've been my go to for textures for a long time and you definitely outdid yourself this time, can't wait to download it! BTW will you be putting out something that retextures Dwemer or Imperial architecture?
    1. Lougian
      Lougian
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      I'm very glad you like them ! :)
      I would like to retexture every architecture in the game, so yes I will probably do them one day, but I don't know when and what will be the next one.
    2. gandalfsmurf
      gandalfsmurf
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      Can't wait! While I have you though, have you been able to fix the issue with the Balmora alterations missing textures yet?
    3. Lougian
      Lougian
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      I forgot about that ! Thanks for reminding me. I will do an update before doing the Redoran.
  6. SwanySwan
    SwanySwan
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    Glad for this re-texture. Perhaps someday we will get real bump maps for use in OpenMW
    1. Lougian
      Lougian
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      Thanks. Yes, I'm currently finishing updating my mods and after that I will do the OpenMW normal map and parallax.
    2. Leyawynn
      Leyawynn
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      What are you going to be updating? Looking forward to it!
    3. Lougian
      Lougian
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      Next update will probably be for the redoran textures. But I still have to work on Skar.
      Then probably Caverns and Daedric ruins bump mapped needs a small update to fixe a few problems.
      And my Waterfalls retexture and Solstheim Landscape will be updated. I was making new meshes for the waterfall but have some problem with making the animations works ingame. (works fine in Nifskope though.)
      And after all of that is done I will make compatibility for OpenMW for all the mods.
    4. Leyawynn
      Leyawynn
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      Can you make compatibility for MGE XE normalmaps aswell then? Because i dont like using openmw atm.
    5. Lougian
      Lougian
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      Yes probably, I have to learn how it works, but I will do it at some point. :)
    6. Leyawynn
      Leyawynn
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      Thanks!
  7. Leyawynn
    Leyawynn
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    Looks great! Where are the bump maps though?
    1. Lougian
      Lougian
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      Thank you !
      I'm not doing any bump map anymore. It ask a lot of time to edit every meshes and does not look that great.
    2. gandalfsmurf
      gandalfsmurf
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      Shame about the bump maps, they'd look amazing on the Telvanni textures especially . Amazing work regardless though!
  8. requested
    requested
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    Congratulations on the release. Looks very nice.
    1. Lougian
      Lougian
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      Thank you :)
  9. Reizeron
    Reizeron
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    Awesome!

    Why is "tx_metal_silver.dds" there though? It's mainly used in silver cutlery.
    1. Lougian
      Lougian
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      Thanks !

      Some doors use this texture on the handle, I didn't know it was used on silver cutlery. I'll see what I can do about that, thanks for the report.
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