Morrowind

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Jsp25

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jsp25

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9 comments

  1. Dellmizzle
    Dellmizzle
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    So using this as a standalone mod in vanilla Solstheim works properly? Of will i get floating objects and stuff
    1. jsp25
      jsp25
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      You will get floating objects and stuff. That's because Solstheim Overhaul replaced many vanilla models.

      Take also into account that I made this mod for the original Solstheim Overhaul, the one released in 2013. Most likely it wouldn't look as intended either with the new version. I can't recommend you to use my mod.
  2. billyrising
    billyrising
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    So im confused You say in one comment that its not entirely dependant about abots Solstheim overhaul, but then in another you say that it is.

    Same with description, you say it requires it, but then say its not dependable on STOSP, just made for it.

    Am i okay just grabbing regular STOSP and using this with it?

    Would this work with vanilla bloodmoon and vurts tree's? i'm assuming the answer to this question is yes, but i will see floating objects, meaning no.
    1. jsp25
      jsp25
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      When I said it is not dependant in STOSP I meant that my mod doesn't require the STOSP masterfile to be played. If it required it, your game would crash if you activated my mod without it.
      This mod works the same with regular STOSP.
      With vanilla Bloodmoon + Vurt's trees; it's as you say.

      However, there is this new mod by the same modder:
      https://www.nexusmods.com/morrowind/mods/46810
  3. abot
    abot
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    [DELETED] oops sorry my bad wrong thread
  4. josephcn401
    josephcn401
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    is this rebirth friendly?
    1. jsp25
      jsp25
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      As far as I know, it is. But take into account that it requires Solstheim Overhaul.
  5. Dennai
    Dennai
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    Would this work with abot's version of TOSP? (https://www.nexusmods.com/morrowind/mods/44933)
    1. jsp25
      jsp25
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      My mod is not dependant of STOSP, it's only meant to be played with it, so it will work ok whatever version you use.