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This mod simply is some standard generated grass for MGE/MGEXE rendering, created for the landmass in 'Legend of Chemua.' I found the mod to be quite entertaining and loved the new landscape and weather provided by the area, but wished I had some grass to spice up the surrounding tundra.
Same as with all other grass types, tick the .esp in your distant land generation and it will generate grass to Running Hunger's Rest. Of course, the original Legend of Chemua mod is required: https://www.nexusmods.com/morrowind/mods/45253
Azura's Coast grass meshes & textures not included in the download, uses AC grassmod from Muspila: https://www.nexusmods.com/morrowind/mods/30788/?
*Note: I only generated grass for the NON-Tamriel Rebuilt compatible version, since I am using this mod on an MGSO install that does not include TR.
Thanks to team Dreamy Dremora for another amazing mod in the Morrowind Modding Madness Competition!
*EDIT: Optional .esp added for a fast travel option to Running Hunger's Rest, and back to Tel Branora. Check for a certain rowboat at Tel Branora Docks. Makes small edits to two cells and adds two scripts. Should be compatible with just about anything.