About this mod
Yet another health regeneration mod. Fully configurable.
- Requirements
- Permissions and credits
- Changelogs
This mod will not work properly with another health regeneration mods.
Known issues:
Rest menu <Untill Healed> button won't completely restore health.
To install copy esp file to data folder and activate it in launcher.
After installation the "Regen Config" ring will be added to player's inventory.
Equip it to enter the options menu.
Options
1. Settings
Multipliers:
In this section you can set up multipliers to various parameters used in health regen rate formula.
Setting some multiplier to 0 will exclude corresponding parameter from health calculation.
- Atributes -
Here you can change multipliers applied to agility, endurance, strength, willpower and restoration skill.
The base health regen rate is equal to the sum of this values
Setting all of them to 0 will makes regeneration passive and depending only on player's health.
Also you can turn on health ratio multiplier (the more damaged the less regenerate).
- Conditions -
These multipliers will be applied directly to base health regen rate if player is waiting, resting(interior or exterior), travelling or has got infected with Corpus disease.
Wait multiplier is actually has constant applying but health updates after exiting menu mode.
Also you can turn on weather multiplier that applies weather conditions to regeneration while resting outdoors.
- Overall -
By tweaking this multiplier you can control overall regeneration speed. Setting it to 0 will disable in-game regeneration completely.
Thresholds:
( to avoid accidental issues it's better to edit this values with full hp)
- Lower -
This value is the minimum health ratio below which health stops for regeneration.
- Upper -
This value is a health ratio that determines the maximum damage above which all lost hps won't regenerate and must be healed with restore potions or magic.
You can use both of these thresholds but lower overwrites upper's conditions.
Setting one of these values to 1 will disable in-game regeneration completely.
Example:
Player max health is 100hp, current health is 5hp, lower threshold is 0.1, upper is 0.4. Health is not regenerating cause of lower threshold.
Player restored 20hp with potion, current health is 25hp. Number of non-regenerative points is 100*0.4-25=15hp. Player will regenerate till 100-15=85hp if does not heal before.
By default all of multipliers are set to 1 and optinal features are off. At this rate 1st level character will be gaining 1-2hp while waiting and 2-3hp while resting every 24 hours.
2. Uninstall
1. Press button
2. Save and exit
3. Deactivate esp