Morrowind
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borok

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borok

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6 comments

  1. ChewyYui
    ChewyYui
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    Is there any chance you could patch the meshes to work with OpenMW? The bump maps cause the armour pieces to go solid-gold and shiny, which is a shame since the screenshots look amazing, and I'd love to be able to use it in game

    Also, I found that "Tx_C_Robe_expensive_2_01" from Robe Overhaul makes a good replacer for the robe_02 from the Armoured Robes compilation :)
  2. OffworldDevil
    OffworldDevil
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    Are the Westly ears part of the helmet or part of the character model?
    1. borok
      borok
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      • 23 kudos
      Ears are part of helm model. Look at first screenshot. That's not my addition this is how it is in original mod. Original textures were too lowres so I decided to replace them by Westly's textures.
    2. OffworldDevil
      OffworldDevil
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      Ah, thanks for the info. I can understand how that would be unavoidable, since you can't remove the hair mesh without also affecting the ears (if they aren't MacKom heads).

      Well done on the patch.
    3. OffworldDevil
      OffworldDevil
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      • 118 kudos
      Mind if I use this patch in an apparel compilation I'm making?

      Edit: Permission granted via private message. Thanks!
  3. User_4870877
    User_4870877
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    • 1 kudos
    I really hoped someone would make this, thank you!