Is there any chance you could patch the meshes to work with OpenMW? The bump maps cause the armour pieces to go solid-gold and shiny, which is a shame since the screenshots look amazing, and I'd love to be able to use it in game
Also, I found that "Tx_C_Robe_expensive_2_01" from Robe Overhaul makes a good replacer for the robe_02 from the Armoured Robes compilation :)
Ears are part of helm model. Look at first screenshot. That's not my addition this is how it is in original mod. Original textures were too lowres so I decided to replace them by Westly's textures.
Ah, thanks for the info. I can understand how that would be unavoidable, since you can't remove the hair mesh without also affecting the ears (if they aren't MacKom heads).
6 comments
Also, I found that "Tx_C_Robe_expensive_2_01" from Robe Overhaul makes a good replacer for the robe_02 from the Armoured Robes compilation :)
Well done on the patch.
Edit: Permission granted via private message. Thanks!