MORROWIND
Darknut's World Textures 1.0 by Darknut
Morrowind » Models and Textures
Added: 09/07/2017 - 10:12PM
Updated: 08/08/2017 - 03:38PM

90 Endorsements

1.0 Latest version

1,990 Unique D/Ls

3,114 Total D/Ls

18,753 Total Views

Uploaded by Darknut

Description

Last updated at 15:38, 8 Aug 2017 Uploaded at 22:12, 9 Jul 2017

Darknut's World Textures

By Darknut   7-09-17

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This mod replaces land_default.tga with a high-res version and the scale of the map depends on the size of this texture.

To fix this you need to install the "Map-texture Conflict Fix" from the Morrowind Code Patch  

http://www.nexusmods.com/morrowind/mods/19510/?


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This mod replaces most of the default world textures in Morrowind.

771 files  2048 base resolution  ( largest files are 2048 max )

I started these in 2009!

These stay fairly true to the original look of Morrowind

What is covered in this mod:

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Morrowind Textures:  

All ground
all but 1 of the major Architecture inside & out  ( no Telvanni at this time)
 higher res Dwemer textures to replace my old ones
All caves
All Rocks
All Sewers
Most wood
Some Banners
Some Tapestries
Some Signs
Some Statues
Some Containers
Some Furniture

No books or misc small items are covered in this mod
No weapons
No Creatures
No Armor
No Clothes

I suggest Telvanni Hi-Res Textures by Plangkye
Plangkye has quite a few mods here on Nexus but not this one.
here http://mw.modhistory.com/download-56-10572

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Tribunal Textures:
All ground in Mournhold, Old Mournhold & Sewers
all of the major Architecture inside & out .... Dwemer included

Clockwork city is not touched by this mod

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Bloodmoon:

Rocks & Tombs at this point

none of the ground textures except the ones shared by Morrowind


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Manual installation only

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Installation:


Just copy the ones you want to use to Morrowind/Data Files/Textures/

Let them overwrite any existing textures

Have fun.

No normal maps at this time

Darknut