Morrowind

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WulfShaman

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WulfShaman

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32 comments

  1. Atarb
    Atarb
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    Hallways can't be walked through, and stairs don't line up.
  2. souhai
    souhai
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    Are there any guards or possibility to add some?
    1. WulfShaman
      WulfShaman
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      Hey souhai. There aren’t any guards but it’s a good idea, and if I have time I’ll add some in a later update, although it will probably take a few months as RL is keeping me busy. Thanks for your post. :-)
    2. WulfShaman
      WulfShaman
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      Hey souhai. Added some guards in version 1.4. Speak to the Bug Keeper in the cottage to hire them. :-)
    3. souhai
      souhai
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      Thank you WulfShaman :). Could you add the latest changes to a MR-compatible version?
  3. NihilisticPoet
    NihilisticPoet
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    Tested this mod and I love it, although I am getting stuck too often for my liking into the geometry. The secret door also tends to 'suck' you in and cause you to clip and be stuck, console commands got me out of it again.

    However the vision and overall execution is beautiful, love the fact there's a silt strider sound effect inside and the bedpod is unique! Endorsed.
    1. WulfShaman
      WulfShaman
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      Glad you like the mod. Sorry you keep getting stuck. I tried to create interesting, complex rooms but lost some movability in the process. If you stick to the centre of the corridor you should be good unless you're a high elf but then in that case smacking your head on low ceilings is all part of the course. Lol :-)
  4. aza34
    aza34
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    The Poor Silt Strider ):
    1. WulfShaman
      WulfShaman
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      The Silt Strider's fine, and enjoying it's retirement. Mushroom houses are very light. : ) There's a short background in the Readme which goes into more detail. I'm thinking about adding a keeper to look after the Strider while the player is away adventuring.
    2. Yoskyrim8
      Yoskyrim8
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      So that means the Silt Strider is still alive? Does it have the same leg movement animations that normal ones do?

      Is the house *inside* the silt strider, or attached ontop of it?

      This looks like a great mod btw, thankyou for making it
    3. WulfShaman
      WulfShaman
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      Hey Yoskyrim8

      The Silt Strider is meant to be alive, but I had to remove the animations because I couldn’t get the other meshes to sway in time with it. I would have loved to have kept the iconic leg movement in. :-D The house is growing on top of the Strider's shell. Glad you like the mod. Cheers. :-)
  5. jessezellere12345678
    jessezellere12345678
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    how the secret room work what do I need
    1. WulfShaman
      WulfShaman
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      I've added some hints to version's 1.4's readme file - which should hopefully get you started. Good luck. :-)
  6. CorvustheFallen
    CorvustheFallen
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    Never seen a "decreased" Telvanni before, jokes aside, it looks interesting, will look into it, keep up the good work.
    1. WulfShaman
      WulfShaman
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      Lmao! :-D Corrected the typo. Thanks for the words of encouragement. :-)
  7. Thoregor
    Thoregor
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    Dunno why but it seems I can't use the wooden mannequin anymore. Is there any fix to that?
    1. WulfShaman
      WulfShaman
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      Hey Thoregor. I’ll take a look to see what’s going on. Thanks for the feed back.
    2. Thoregor
      Thoregor
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      Thanks, I think I should be more specific so I should tell you that it happens after I sort ingredients in that storage sorting urn close to the interior stairs. Hope that helps.
    3. WulfShaman
      WulfShaman
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      I couldn't repeat the same bug, but rewrote the ingredients sorter script to make it more robust. Hopefully that will solve the issue you were having. :-)
  8. stan23434
    stan23434
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    Anybody know if this is MR 4.3 compatible?
    1. WulfShaman
      WulfShaman
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      Hey Stan. It isn’t unfortunately. Morrowind Rebirth alters the landscape in the cell so the house - and environmental clutter - don’t quite match up - I've checked it.
    2. WulfShaman
      WulfShaman
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      Hey Stan. I've made a Morrowind Rebirth compatible version to go along side the regular version with 1.3. The house and outside clutter have been been moved to fit in with the edited landscape made by MR. : - )
  9. ToxicCosmos
    ToxicCosmos
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    Such a great idea! This looks perfect for my Telvanni mage. I'm definitely going to give this a try once my character reaches the area.
    One question in the meantime, though - anyone know if this is compatible with Sadrith Mora Expanded?
    1. WulfShaman
      WulfShaman
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      Yes - They work fine together. Just finished checking them now. :-)
  10. KindiEquiNox
    KindiEquiNox
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    The house looks like a parasite infecting the strider.
    1. WulfShaman
      WulfShaman
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      A Silt Strider could be referred to as a domesticated parasite as it closely resembles a flea. So that works out quite well. :-)