Morrowind

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WulfShaman

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WulfShaman

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40 comments

  1. Pushkatu
    Pushkatu
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    I don't know if I'll ever use this as a home, but I love having it in my game. I just like knowing it's there and sometimes when I'm around doing outlandish things, look at it, smile  and feel good.. Thanks for sharing! 
    1. WulfShaman
      WulfShaman
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      Thanks for your post Pushkatu. Made me smile. :-D
  2. ADVENTkongaaaaa
    ADVENTkongaaaaa
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    Hi, how do i get the teleport ring? Is it related with the secret room and riddle?
    1. WulfShaman
      WulfShaman
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      Yes. It's the reward for finding the secret room. :-) 
  3. DETHTWUKTAUR
    DETHTWUKTAUR
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    that poor little guy... he's got the shroomy disease ...
  4. bosmerblood
    bosmerblood
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    Super cute house! Very fitting for a Telvanni character.
  5. JettN77
    JettN77
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    I love cozy tiny homes, this is perfect
  6. Atarb
    Atarb
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    Hallways can't be walked through, and stairs don't line up.
    1. WulfShaman
      WulfShaman
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      Although I can navigate the hallways, enough people are getting stuck that a rethink on the design might be in order.  Thanks for the comment. :) 
  7. souhai
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    Are there any guards or possibility to add some?
    1. WulfShaman
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      Hey souhai. There aren’t any guards but it’s a good idea, and if I have time I’ll add some in a later update, although it will probably take a few months as RL is keeping me busy. Thanks for your post. :-)
    2. WulfShaman
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      Hey souhai. Added some guards in version 1.4. Speak to the Bug Keeper in the cottage to hire them. :-)
    3. souhai
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      Thank you WulfShaman :). Could you add the latest changes to a MR-compatible version?
  8. NihilisticPoet
    NihilisticPoet
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    Tested this mod and I love it, although I am getting stuck too often for my liking into the geometry. The secret door also tends to 'suck' you in and cause you to clip and be stuck, console commands got me out of it again.

    However the vision and overall execution is beautiful, love the fact there's a silt strider sound effect inside and the bedpod is unique! Endorsed.
    1. WulfShaman
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      Glad you like the mod. Sorry you keep getting stuck. I tried to create interesting, complex rooms but lost some movability in the process. If you stick to the centre of the corridor you should be good unless you're a high elf but then in that case smacking your head on low ceilings is all part of the course. Lol :-)
  9. TheDoctorFat
    TheDoctorFat
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    The Poor Silt Strider ):
    1. WulfShaman
      WulfShaman
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      The Silt Strider's fine, and enjoying it's retirement. Mushroom houses are very light. : ) There's a short background in the Readme which goes into more detail. I'm thinking about adding a keeper to look after the Strider while the player is away adventuring.
    2. Yoskyrim8
      Yoskyrim8
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      So that means the Silt Strider is still alive? Does it have the same leg movement animations that normal ones do?

      Is the house *inside* the silt strider, or attached ontop of it?

      This looks like a great mod btw, thankyou for making it
    3. WulfShaman
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      Hey Yoskyrim8

      The Silt Strider is meant to be alive, but I had to remove the animations because I couldn’t get the other meshes to sway in time with it. I would have loved to have kept the iconic leg movement in. :-D The house is growing on top of the Strider's shell. Glad you like the mod. Cheers. :-)
  10. jessezellere12345678
    jessezellere12345678
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    how the secret room work what do I need
    1. WulfShaman
      WulfShaman
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      I've added some hints to version's 1.4's readme file - which should hopefully get you started. Good luck. :-)