Morrowind

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WulfShaman

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WulfShaman

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25 comments

  1. JosephRivers
    JosephRivers
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    Good day, all.
    WulfShaman, thank you for the fabulous addition to the game world.
    Quastion: is it compatible with BCoM?
    1. tahme612
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      Did you ever test and find out if it was compatible? I'm putting together another playthrough modpack and am curious if I can include the house again now that I'm building around BCOM.
  2. WolfgangAmadeusMozarrt
    WolfgangAmadeusMozarrt
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    Whole dungeone has a very strong old-school dungeon crawler vibe to it (Legends of Grimrock as my first impression) and I would dare to call it your best creation. I have browsed through all of your housemods and just let me tell you that you are definitely THE best house maker in the Morrowind community (for me). The creativity, use of space, everything is so well thought out that i spend more time in CS dismantling your creations than actually playing them. You have provided me with the greatest of inspirations and I can't ask for more. Thank you for that, I'm forever grateful to you for creation of those little architectonical marvels.
    1. WulfShaman
      WulfShaman
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      Hey Wolf

      I was playing Legends of Grimrock while working on the mod if I remember rightly, and it's totally inspired by it. Glad you're are enjoying my mods and thanks for your message. (Sorry for the late reply). :-)
  3. JettN77
    JettN77
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    Argonians wet dream
  4. tahme612
    tahme612
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    Without spoiling too much, how am i supposed to get through the walls?
    1. tahme612
      tahme612
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      Solved by just disabling the 3 segments with console.
  5. WulfShaman
    WulfShaman
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    I'm planning an update to this mod so if anyone has any suggestions for improvements or features I'll would love to hear them.
    1. Malastraus
      Malastraus
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      Imo, it would be amazing if you could add another room, each time you update. Finding the secrets of this house is literally one of my favorite parts of this game now.

      This mod is going on my list for Mods Needed for Morrowind.
    2. AGScherz1
      AGScherz1
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      Might be a few years too late, but it could use a small dining room maybe. I love this house by the way. This is the kind of mod that you can stand in and chill for hours. Makes me want some indoor waterfalls IRL
  6. Malastraus
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    First, let me start by saying, F****** AWESOME!!!!
    Second, without that spoiler of location, I would have literally, NEVER found it lol. I was water Breathing swimming the lakes(for half a day). I would have given up before searching there. lolol. But once i found it(with spoiler help) I fell in love. Amazing. Don't ever quit modding, the day you do will be like an Emperor of a glorious era passing.
    I would like to know if i have found everything, may I pm you with everything I have seen so far?
    *Partial Spoiler* Not made for mage! HOLY CRAP! this place kicked my arse and truly made me feel like I earned EVERY SINGLE coin. Do the dremora ever quit spawning? Their spell reflection reeks havoc on my mage... Also, can the magic sapping gem be turned off?*End of Partial Spoiler*

    There does need to be two fixes that I have seen, the back left waterfall cove, to the left of the couches, I can exit the map from there. And the first right, down the steps into the water, the first wall on the left is see-through for some reason.

    Otherwise this mod has me on my toes SO EXTREME, I find myself looking at the ladles and baskets wondering what i have to move to find the secret. LOL. Definitely my favorite house mod. 10/10

    Also, why is the silt strider house not compatible with this mod? I had 26 conflicting files, then the floor of the entrance to the silt strider disappeared and i fell through the map, only after i put this mod on.
    1. WulfShaman
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      Hey Malastraus.

      Thanks for all the encouragement. I'm glad you like the mod.

      I too love discovering secret rooms, and devising them. The teleportation pampering spell can indeed be turned off, and the way to do so is at the end of the long secret passage that weaves through the dungeon. :-)

      I'll take a look at the graphical bugs and compatibility issues. I don't think I've never checked if they ever worked together which now sounds like a massive oversight on my part, lol. :-)
    2. Malastraus
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      I don't mean the teleportation one, I found that, but in the main room of the house, right before the alchemy chests, there's the waterfalls you walk through and the gem that saps your magicka, That's the one i need to go away lol
      And thanks for the reply, Much appreciated.

      *edited* Also, I just ran into this, and I'm not sure if it's because I redeployed my mods, But I had cleaned off the shelves, like the bottles and jugs, cuz I like custom decorations :p, but all the stuff spawned back on,(the jugs and bottles) is that supposed to happen? or is that a result of redeploying the mods?
    3. WulfShaman
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      I get you now. Iol. Unfortunately it can't be switched off, I don't think, but it can be circumvented by... well I'll finish that sentence in spoiler tags. :-)
      Spoiler:  
      Show
      There's something hidden in the waterfall.
  7. VMeijim
    VMeijim
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    Hey man,

    Can't find the house, first time it doesn't appear when i add a mod house, can you direct me more precisely ?
    1. WulfShaman
      WulfShaman
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      Hey VMeijim

      The entrance to the manor is written below ( hidden for those who don't like spoilers). : )

      Spoiler:  
      Show
      The entrance is in basement of the guard tower.
    2. Herrdiethylamide
      Herrdiethylamide
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      Ah yes...

      I've been looking for this place for over an hour. Pretty sure I checked every house, looked in each guard tower half a dozen times, checked lower levels, and explored the waterways well beyond the lake. I just suck at finding things as an outlander...
    3. WulfShaman
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      The entrance is still very well hidden, even then you know which building it's in. I would certainly struggle to find if I hadn't created the mod. It is a secret hideout for a master thief after all. :-)
    4. Yoskyrim8
      Yoskyrim8
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      Deleted because I'm dumb, sorry
    5. Yoskyrim8
      Yoskyrim8
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      Okay holy cow I found it! It WAS a problem with my load order, apparently... Which made NO SENSE at all... but I seem to have tickled Wrye Mash's private parts in a particular way and now the load order is functional... I think...

      FANTASTIC MOD
    6. WulfShaman
      WulfShaman
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      Hey Yoskyrim8

      Glad you and Wrye Mash managed to sort things out. :-D Thanks for the kind words and endorsement. 
  8. Leinad72
    Leinad72
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    I find this hideout to be deliciously applicable to a stealth character. I appreciate it's not lavish or stocked with god items... but, is there anyway I could turn off/remove the waterfalls? I'm using OpenMW on Android. I haven't noticed hardly any lag near water but I guess waterfalls are a different beast. Lag indoors this amazingly thought out hidey hole is pretty bad (for me). Frankly though, I love this mod so much I'll STILL use it regardless of my performance issue within it. Please, if you know of anything to help, lemme know. Wondered if I could just remove any texture/mesh labeled as water from the mods folders.
    1. WulfShaman
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      Hey Leinad72. I'm glad your enjoying the mod.

      I’ve made some changes in the latest version, 2.0.1, that should help with performance. Basically, in the older version, I removed the collision mesh from some tile-set models after editing them in order to create the high ceilings. I put this down to total lack of experience. lol. :-) I’ve moved from Nifskope to Blender, learnt some stuff, and now added the collision meshes back in.

      I’ve also removed the back from the double-sided wall model I used to create most of the rooms. This should cut down what the engine needs to process, and further improve performance. Hopefully these steps help your running of the game. Thanks for posting. :-)
  9. dostha
    dostha
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    Hey! :)

    Is this compatible with Morrowind Rebirth? Wanted to try it, after looking for a decent house for my character - I like your alchemist home, but I'm no alchemist^^


    Thanks!
    1. mythcool
      mythcool
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      Hey. It wasn't but I've made a compatibility patch, and added lots of new features. Sorry about the wait but feature creep got the better of me. :)