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InsanitySorrow as well as Remiros and starwarsgal9875

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starwarsgal9875

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29 comments

  1. Pushkatu
    Pushkatu
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    That spear model looks bloody amazing! Thank you for these!
  2. lovefalso
    lovefalso
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    looks bad to me, i need mge xe for sure.
    1. lovefalso
      lovefalso
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      EDIT: I deleted .nif weapon files, everything is normal now.
  3. DrTrygga
    DrTrygga
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    Is there any chance you could make a compatibility patch for the Spear and Halberd that would cause them to be held in the same manner as all other spears are held in the Spear-Staff Fix by hollaajith:

    http://www.nexusmods.com/morrowind/mods/43353/
  4. jisobo
    jisobo
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    Can someone please tell me where this nix hound retex came from??? It's awesome!
    1. Kakisvalag
      Kakisvalag
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      Here: http://www.nexusmods.com/morrowind/mods/43620/?
  5. Echo009
    Echo009
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    it's so interesting to see how Morrowind a game over 10 years old still be able to run smoothly with more higher poly models. Instead of Skywind it makes me wonder why no one decided to just make higher poly models for those in the original Morrowind.
    1. Capostrophic
      Capostrophic
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      Skywind is not about graphics — it's about mechanics, because some prefer Skyrim's gameplay to Morrowind's one.
      It's also a reimagination of Morrowind, yes, but still.

      The way TESRenewal people do/did it has its limitations though.
    2. SpaceDevo
      SpaceDevo
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      Because Morrowind uses an older engine, higher-resolution graphics mods can cause significant performance issues since the game isn't able to utilize the full potential of modern PCs--a problem that's currently being addressed by the development of OpenMorrowind, which seeks to replace the entire engine with something more modern and flexible to allow for not only better graphics and lighting but also better animations, scripting and even physics.
    3. Psijonica
      Psijonica
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      MW can't really run higher poly models like the never Bethesda titles. At a certain point it will crash. That is one of the purposes of OpenMW to expand it's horizons. So the higher res texture mods and weapons and hairs and races all tax the engine to where we find ourselves at the meridian.
  6. Flash3113
    Flash3113
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    I just skimmed through the meshes and noticed that the battle axe has unnecessary specular properties. The normal maps also still have a specular map as an alpha channel and are saved as DXT5. You can drastically reduce the file size by removing the specular map and recompressing them as DXT1.
    1. mym
      mym
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      Could you (or swg) provide us with a smaller (MQ) version?
    2. starwarsgal9875
      starwarsgal9875
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      I'll try to post an update that fixes this today. I hadn't known about the differences in normal maps before making this, thanks for letting me know.
    3. Pherim
      Pherim
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      Great, thanks for the update!
  7. starwarsgal9875
    starwarsgal9875
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    1.1 Update:
    -Reduced filesize from 25.5 MB to 11.2 MB
    -Removed unnecessary alpha channels from normalmaps
    -Removed unnecessary specular property from battleaxe mesh
  8. Flash3113
    Flash3113
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    InsanitySorrow's work is just amazing.
    1. Pherim
      Pherim
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      The only problem now is: Who is going to do the spear and halberd? As these weapon types do not exist in Oblivion, they were not part of the original mod... and now they are most certainly looking much worse than the rest of the weapons.
    2. Flash3113
      Flash3113
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      I'm pointing my finger at you.

      Edit: Well, I started working on them, but I'm sure they won't look half as good as Insanity's. :/
    3. Pherim
      Pherim
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      Just saw it, it looks awesome!
    4. Kakisvalag
      Kakisvalag
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      You're a talented in those things. I think you will make a good one.
  9. Luj1
    Luj1
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    possibly best dwemer retex for Mw ?


    what pherim did for iron and steel , insanity does with dwemer
    1. Pherim
      Pherim
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      You give me too much credit... after all, I never got to make the steel weapon textures, only the meshes. Although I still intend to do so, some day...
  10. praisevivec
    praisevivec
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    This looks fantastic! Although, now I'm curious after reading the descriptions where Insanity's MW Daedric weapons can be downloaded. I always liked them in Skyrim and never knew he did a port! :O
    1. Pherim
      Pherim
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      They are here: http://tesalliance.org/forums/index.php?/files/category/26-weapons/

      But there are only longsword, katana, and daedric crescent available, which will make for an even bigger difference from the other weapons of the set as with these.
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