There's a patch for Olde Vos Tradepost that comes along with OAAB Grazelands. It works well too. I could see how you would think the patch would be here though, with the mod it *patches.
Hi! I visited the Old Vos Tradepost, and I really liked what you did with it. It fit into the surrounding area seamlessly. I hope you get to develop a few quests for it at some point, as you certainly have some different threads you can pursue. Also, it would be nice to see a bit more varied responses from the different NPCs. I like what you have there, but for instance, each NPC could offer a unique opinion of the proprietor and the Nord when those dialog options are selected.
Hey! I just wanted to say that this mod looks AMAZING and absolutely awesome! Great job, especially for a first mod, I really like your style the mix of the architecture and the attention to detail. You really have a talent, I think you could become a really great modder for any game, anyways thanks for this awesome mod!
This mod is highly impressive, and even more so by the sheer fact that it uses only vanilla meshes. You've really pushed the limits of interior design on this one. Highly detailed, highly immersive, and a treat for sore eyes, especially as a stopping point in the Grazeland/Vos area. I look forward to seeing more mods from you. You've got a knack for interior/exterior design.
This mod is absolutely beautiful! The interior design, and amount of detail you put into each area is amazing. The Old Vos Tradehouse is definitely one of the most scenic places I've ever visited in Morrowind. Endorsed!
Thanks! I couldn't find any very clear screenshots of Rebirth Vos, but it seems the hill it should stand on is open and hopefully not altered or altered too much so it should be fine. Might be they've changed the dock area making the entry to the stair less logical. I think it should be fine.
If you want to be extra safe, go to vos, make a test save, enable the mod and if it has undesired effects disable it and go back to your original save. Should really be totally safe to eneble it and disable it on the same save anyway AFAIK, but I take care of my saves as if they were my babies. XD
Would love a report back if you try it. I only got a difficult angle on the landscape there in the screenshot, but even if it is altered, I don't think making a rebirth compatible version would be too difficult which I might like to try.
The backstory of the place is cool, characters seem interesting, I love the idea of the notice board and hope to see more added to it . But the interior decorating, or cluttering or detailing or whatever it's called - you are absolutely, insanely talented at it. Everywhere one turns in the outpost you are greeted by an amazing looking scene that looks like it's taken straight out of concept art. I think this mod is a shining example of what good decorating can look like.
Thanks so much! I think my maybe somewhat unusual background for a morrowind player of mostly being a fan of builder and simulation games helps, particularly those that have beautification where I spend most of my time doing that. And of course infinite inspiration from the TR team and Dahrks Lyithdonea and all the rest of the modding community that show what can be acheived.
Of course, This also ended up taking the vast majority of my time, so I didn't manage any quests, dungeons, scripts, or particularly unique items like you did in your first release. Feels like quite a daunting task for me to fully dive into it really.
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OAAB Grazelands:
https://www.nexusmods.com/morrowind/mods/49075
A rock blocks the stairway up to the tower. A patch would be handy!
I could see how you would think the patch would be here though, with the mod it *patches.
Endorsed!
Overall, a really nice addition to Morrowind!
If you want to be extra safe, go to vos, make a test save, enable the mod and if it has undesired effects disable it and go back to your original save. Should really be totally safe to eneble it and disable it on the same save anyway AFAIK, but I take care of my saves as if they were my babies. XD
Would love a report back if you try it. I only got a difficult angle on the landscape there in the screenshot, but even if it is altered, I don't think making a rebirth compatible version would be too difficult which I might like to try.
Of course, This also ended up taking the vast majority of my time, so I didn't manage any quests, dungeons, scripts, or particularly unique items like you did in your first release. Feels like quite a daunting task for me to fully dive into it really.