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basswalker

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basswalker

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About this mod

Affects the big mushroom-trees you get to see mostly in the ascadian isles region, but also in other areas like Azura´s Coast.

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Affects the big mushroom-trees you get to see mostly in the ascadian isles region, but also in other areas like Azura´s Coast.   
 
It replaces the original meshes  
 
- flora_emp_parasol_01.nif  
- flora_emp_parasol_02.nif  
- flora_emp_parasol_03.nif  
 
with altered ones which are basically still the same, BUT use 3 different Textures for the caps, one texture for each shroom.  
All this does is add some variety, because until now the 3 shrooms would share the same texture for the caps.  
 
The three new textures are stored in a new, separate folder, so no textures will be overwritten by using this. And you can easily use other textures, mix and match however you like. Just find 1,2, or three textures you like, rename them to "1.dds", "2.dds" and "3.dds"  
and drop them in the following folder:   
 
data files/textures/bw/shrooms  
 
I included one base set and 4 more ready-to-go texture packs for you to use as they are or to mix and match to your likeing.  
Textures are all in 1024x1024 or 2048x2048.  
 
The new meshes will still use stock textures for the mushroom-stem and such, so however your mushroom-trees looked before using this mod, they will still look the same except for the caps.  
 
Since this is a pluginless mesh replacer you can also easily combine it with other mushroom-tree replacer meshes, like the ones from Vurt´s Ascadian Isles Mod.  
Also, this will affect any (landmass-)mod that makes use of these meshes.  
 
See readme for additional info and credits for the textures I used as bases for the included textures. 
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