Here's a complete overview of the changes made.
Acrobatics
Jumping 0.15 -> 0.45 x3.00
Falling 3.00 -> 4.00 x1.33
Alchemy
Potion creation 2.00 -> 7.50 x3.75
Ingredient use 0.50 -> 1.75 x3.50
Alteration
Successful cast 1.00 -> 4.00 x4.00
Armorer
Successful repair 0.40 -> 2.00 x5.00
Athletics
Second of running 0.02 -> 0.04 x2.00
Second of swimming 0.03 -> 0.07 x2.33
Axe
Successful attack 1.20 -> 2.50 x2.08
Block
Successful block 2.50 -> 5.00 x2.00
Blunt weapon
Successful attack 1.00 -> 2.50 x2.50
Conjuration
Successful cast 1.00 -> 4.00 x4.00
Destruction
Successful cast 1.00 -> 4.00 x4.00
Enchant
Recharge item 5.00 -> 9.00 x1.80
Use magic item 0.10 -> 0.30 x3.00
Create magic item 5.00 -> 20.0 x4.00
Cast when strikes 0.00 -> 0.25 +0.25
Hand-to-hand
Successful attack 1.00 -> 2.50 x2.50
Heavy Armor
Hit by opponent 1.00 -> 2.50 x2.50
Illusion
Successful cast 1.00 -> 4.00 x4.00
Light Armor
Hit by opponent 1.00 -> 2.50 x2.50
Long Blade
Successful attack 1.00 -> 2.50 x2.50
Marksman
Successful attack 1.00 -> 3.00 x3.00
Medium Armor
Hit by opponent 1.00 -> 2.50 x2.50
Mercantile
Successful bargain 0.30 -> 1.50 x5.00
Successful bribe 1.00 -> 3.00 x3.00
Mysticism
Successful cast 1.00 -> 4.00 x4.00
Restoration
Successful cast 1.00 -> 4.00 x4.00
Security
Defeat trap 3.00 -> 7.50 x2.50
Pick lock 2.00 -> 6.00 x3.00
Short Blade
Successful attack 0.75 -> 2.50 x3.33
Sneak
Avoid notice 0.25 -> 1.50 x6.00
Successful pick-pock 2.00 -> 7.50 x3.75
Spear
Successful attack 1.00 -> 2.50 x2.50
Speechcraft
Successful persuasion 1.00 -> 4.50 x4.50
Failed persuasion 0.00 -> 1.00 +1.00
Unarmored
Hit by opponent 1.00 -> 2.50 x2.50