Just a heads up: Have noticed some clipping while playing with Childrens of Morrowind (I believe some crates clip with CoM's statics), 2 children fighing "inside" dwemer tube at the town exit. Another clipping have been noticed while playing with Ships of the Imperial Navy mod. The ship at the docs clips with the dwemer figure beneath the bridge, apart from that it's kinda strange how the ship with such long sails made under it. Nothing game breaking, but if it's seems unplayble to anyone these can be easily fixed in CS.
Tried on two different computers, not sure if this is intentional but when using the epic mods, the generated buildings vanish when I get close (like in the street below them). It's like a weird reverse draw distance thing. Have run Distant Land again, might something with MGSO be interfering?
P.S. For those running "Hilgya the Seamstress" mod, Epic Dagon Fel adds one shack right smack in front of the door, which can easily be disabled in game or with the CS. Aside from that I had no issue with running both at the same time.
Oh dear a lot of attention this area has lately, The Frozen North Sheogorad, the other Dagon Fel overhaul, this one, I guess I´ll wait till its featured in the Morrowind Showcase to make my decision on these ones.
On that note I hope to one day see Epic Seyda and/or Epic Ebonheart given how good the Epic series of cities is.
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https://www.nexusmods.com/morrowind/mods/48472
However, I did encounter two floating doors in the town; an easy fix in-game by disabling them.
P.S. For those running "Hilgya the Seamstress" mod, Epic Dagon Fel adds one shack right smack in front of the door, which can easily be disabled in game or with the CS. Aside from that I had no issue with running both at the same time.
On that note I hope to one day see Epic Seyda and/or Epic Ebonheart given how good the Epic series of cities is.