Feel free to make patches or edit the plugin. You can use the mesh however you choose though I'd appreciate if you could link back to this mod if possible. Have fun!
File credits
Bethesda for the mesh I modified and this amazing game 3
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Changelogs
Version 1.1
Added Pathgrids for creatures/NPCs
Cleaned AMBI/WGHT records
Version 1.0
Initial Release
Uses a plugin to replace all instances of "in_sewer_canal00.nif" with a version that has bridges. Should make exploring Vivec and Molag Mar's Underworks much more convenient.
I made sure to delete any existing objects that intersected with my new mesh, and cleaned the plugin of GMSTs.