Morrowind

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TES III - Morrowind

Improved Weapon Meshes: Ebony

Version: 1.1

by Pherim

Short Description:
==================
This is a replacer for the ebony weapon meshes, which will replace the mostly quite crude and undetailed original meshes with new and more detailed versions with improved texture mapping.

There is also an optional plugin which adds an Ebony Claymore to the game (see extra readme to learn where to find it).

Detailed Description:
=====================
Continuing my "Improved Weapon Meshes" Mod series started with new meshes for the steel weapons, this mod includes new and improved meshes for all ten Ebony weapons available in original Morrowind and the Ebony Scimitar from the Tribunal expansion. All meshes are completely done from scratch, except the Ebony Scimitar, which is a carefully subdivided and tweaked version of the original mesh. They all use vanilla texture paths.

I strongly recommend to use Darknut's weapon textures together with these meshes:
http://download.fliggerty.com/download--63

I also made a completely new Ebony Claymore mesh and included an optional plugin which places it in the game. If you don't want to look for it yourself in the game you can look up the location in the extra readme.

Installation:
=============
Simply extract the content of the "00 Data Files" folder into the "Data Files" folder of your Morrowind installation and overwrite existing files. I recommend using the BAIN installer of Wrye mash for an easier installation of the optional components as well as for an easier uninstallation of the mod or parts of it.

To install the optional Ebony Claymore plugin, extract all files from the "01 Ebony Claymore" folder into your Data Files and activate the Ebony Claymore.esp.

The Ebony Claymore mesh can also be used as a replacer for Umbra, if you rename it to w_art_claymore_umbra.nif and the icon to w_longsword_umbra.dds and don't activate the plugin. I haven't done this by default because there are already so many great replacers for Umbra.

Conflicts:
==========
This mod is incompatible with all mods that change the meshes of the ebony weapons. Texture replacers work with these new meshes as long as they have the same layout as the original textures, as these meshes use the original texture paths. They are compatible with Darknut's Little Weapons mod, and I highly recommend using them together. Remember to install Darknut's Mods first!

The Ebony Claymore plugin changes only one NPC in the original Morrowind and therefore only conflicts with mods that also edit this NPC (see extra readme). As it is a very minor NPC I doubt that that will be the case for most mods.


Known bugs:
===========
None.

Version history:
================

- v1.0: Original release

- v1.1: Modified sword blade points to curve outwards, improved dart mesh


Tools used:
===========
- Sketchup
- Blender
- NifSkope
- GIMP

Credits
=======
- Thanks to Psymoniser for inspiring me to do this mod with his own improved iron meshes
- Thanks to Darknut for his improved weapon textures, which really make these new meshes shine
- To the entire Morrowind Modding community for their continued efforts to further improve this fantastic game. It will never die.

License/Permissions:
====================
This mod may only be distributed free of charge.
Morrowind, the official Plugins and the Construction Set belong to Bethesda Softworks.
The contents of this mod are not to be redistributed without the author's permission.
When using this mod or parts of it in an other mod, the author should be credited.

Contact
=======
If you have any questions or Problems concerning the mod, you may contact me via the Bethesda Forums:
http://forums.bethsoft.com/user/914644-pherim/