Morrowind

File information

Last updated

Original upload

Created by

Phaedrus aka gizmologist

Uploaded by

gizmologist

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Safe to use

About this mod

Why, oh why, are there only TWO types of crate in the vanilla game? This resource adds twenty-one new crates, including three animated crates, to the game. It is a modder's resource, there is no ESP.

Permissions and credits
New Crates by Phaedrus (aka gizmologist)
A modder's resource - no ESP.

Twenty-one new crates to supplement the TWO styles in the vanilla game.  They're drop-in replacements for existing crates - same size, same origin.  (This is not to say that this is a replacer mod - it is just a resource.)

Also adds three animated crates: one where the top slides off and falls to the ground; and two animated animal crates.  The animal crates are identical except for size - one is 64 units high (normal crate size) and the other is 256 units across.  These can be resized to cover the range from 32 units to 512 units.  All animated crates will need a script - the following works fine:

begin openclose
short state
if ( onActivate )
  if ( state == 0 )
    playgroup "Idle2"
    set state to 1
  elseif ( state == 1 )
    playgroup "Idle3"
    set state to 0
  endif
endif
end openclose
There is a zipped video in the downloads section showing two animated crates in action.  The animal crate is the small version - the big version is exactly the same.  Note, however, that the crate on the right does not have a closing animation.  Once the top is off, it's off.

Permission is granted for you to use these as you see fit.

Credits to Barabus for all the textures except straw.tga which is my own fault work.