I think it's so cool how you added so much additional detail and depth to the creatures w/o changing the meshes! Your retextures always astonish me! Absolutely stellar!
Hello. I'm brand new to modding, but for whatever reason this mod refuses to work. It seems as simple as making sure the desired dds file is in morrowind\data files\textures , but it simply refuses to load for any of your texture mods. To troubleshoot, I have gone so far as to rename your Indoril helmet (from your armor mod) the name associated with Dagoth Ur's head (from this mod), and all I get are the appropriate, yet vanilla, textures.
Hopefully you've got this sorted by now. Not all mods are packaged the same. This one comes with the textures inside a Textures folder, which is inside a Data Files folder.
When it's packaged this way you want to drop it in your Morrowind folder as is and everything should filter down where it's supposed to and then you should be good. If you remove the actual textures out of this mods Textures folder, you could just put them in Morrowind/Data Files/Textures.
It can be confusing at first. I use Wrye Mash to install all my Morrowind mods. It's got a learning curve itself but there are plenty of tutorial videos on it out there and it's got a good readme. Wrye Mash- Polemos fork 2020. Learn it and Morrowind modding just got easy.
This texture: tx_kwama_foragerspit.dds is only black square for some reason and was causing a problem when using Creature VFX Restoration. Removing this texture or overwriting it with the one from Various Little Mods solved the problem of Kwama Foragers not spitting any particles.
I've been using all of Darknut's texture replacers for years. I never use any other if he has them for any specific object/creature. Thanks for all these
Got white textures on my ogrims. only minor but any idear why? wrist and neck are all white.looks a bit like he got a shirt on from a distance.( found my problem wasnt you mod at all sorry, tryed to remove this post but havnt found how yet)
13 comments
When it's packaged this way you want to drop it in your Morrowind folder as is and everything should filter down where it's supposed to and then you should be good. If you remove the actual textures out of this mods Textures folder, you could just put them in Morrowind/Data Files/Textures.
It can be confusing at first. I use Wrye Mash to install all my Morrowind mods. It's got a learning curve itself but there are plenty of tutorial videos on it out there and it's got a good readme. Wrye Mash- Polemos fork 2020. Learn it and Morrowind modding just got easy.
... but the wing textures in Darknut's Creature Textures addendum mod seem correct to me.