Morrowind

File information

Last updated

Original upload

Created by

Markel

Uploaded by

Markel9875

Virus scan

Safe to use

40 comments

  1. rabcor
    rabcor
    • member
    • 10 kudos
    I accidentally uninstalled this mod, and it was horrible, the vanilla pylons are horrible, after installing this mod once I cannot play without it, it is impossible, it makes my eyes hurt not to have this mod installed.
  2. Dolsebela
    Dolsebela
    • member
    • 0 kudos
    hey people, is collision a wisespread issue?
    1. rabcor
      rabcor
      • member
      • 10 kudos
      I haven't had collision issues with this.
  3. xundeadbrittx
    xundeadbrittx
    • supporter
    • 0 kudos
    resolved
  4. TwilotSpankle
    TwilotSpankle
    • member
    • 13 kudos
    unfortunately this, nor ghostfence writing on the wall, are compatible with RR Mod Series - Ghostgate Fortress, nor beautiful cities of morrowind for that matter :C
  5. IlanSmolders
    IlanSmolders
    • member
    • 5 kudos
    the statues, are they missing on purpose?
  6. Brown_Town
    Brown_Town
    • member
    • 1 kudos
    This mod looks AMAZING but I'm having one slight problem. Until I get close to the pylons I only see the normal ones. I have to be pretty close to see the swords and they just fade in. I can only see about 3 at a time. Any ideas what could be causing this? Thanks in advance.
    1. OffworldDevil
      OffworldDevil
      • premium
      • 118 kudos
      You have to rerun the Distant Land wizard for MGE.
    2. Brown_Town
      Brown_Town
      • member
      • 1 kudos
      That did it. Thank you so much. It looks glorious :) The author really outdid themselves. It looks just like the concept art.
    3. OffworldDevil
      OffworldDevil
      • premium
      • 118 kudos
      Happy to help! :)
  7. skyrimjester
    skyrimjester
    • member
    • 7 kudos
    This looks amazing I don't understand why some of the amazing concept art isn't actually in the game.
    1. Loveblanket
      Loveblanket
      • supporter
      • 53 kudos
      A lot of these more complex meshes would have tanked fps on the generation of consoles the game released for. There is no way the original XBox, for example, would be able to handle them and Bethesda have to keep that in mind when they design their games as the overwhelming amount of sales come from consoles. I think of their total Skyrim sales only 14% were PC.
    2. Skauldomir
      Skauldomir
      • member
      • 0 kudos
      Also a lot of concept art is... Well concepts, hence the name. Their purpose is to draw ideas. Doesn't actually mean that it will be in the game but in some cases it is.
    3. starwarsgal9875
      starwarsgal9875
      • premium
      • 51 kudos
      I think it's less of an issue with mesh complexity/texture resolution and more of an issue with draw distance. The vanilla meshes for the ghostfence pylons are more complex than mine in a few ways, but with the draw distance that the xbox used, mine would not have quite the visual effect that they do on PC. Instead, they chose to make the ghostfence pylons much shorter and have a lot more detail closer to where the player could see it.
  8. compostmodernist
    compostmodernist
    • supporter
    • 0 kudos
    There really should be more lore-friendly mods inspired by concept art, this is fantastic.
  9. TwilotSpankle
    TwilotSpankle
    • member
    • 13 kudos
    I love this mod, even if I don't use it much. Thank you for it
  10. OffworldDevil
    OffworldDevil
    • premium
    • 118 kudos
    Is there any chance this mod could be hybridized with the Ghostfence pillars (see screenshots) from Vurt's Ashlands Overhaul?
    http://www.nexusmods.com/morrowind/mods/29399/?

    Specifically, so every other pillar alternates between this design and the Vurt ones. As someone who loves both versions but can't use both, such a hybrid would be amazing.