Morrowind
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  1. Gavrilo93
    Gavrilo93
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    I think that it's a misunderstanding. The blade deals fire damage ON YOU when you try to use it: https://en.uesp.net/wiki/Tribunal:Unique_Items

    Obviously, along with the DB assassins, it's just another attempt by Helseth on your life, and it's simply a lie that Royal Guards use it.
    1. Reizeron
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      I disagree. All the Royal Guards sans Tienius and Karrod are Dunmer, therefore the fire wouldn't burn them nearly as much as other races, and these two have their unique weapons - Gravedigger and the part of Nerevar's Blade. I find the idea that Helseth would enchant a daedric Claymore with a non-lethal on self enchantment on the off chance that Player would 1. not notice it, 2. use it, 3. use it enough to kill himself EXTREMELY reaching and honestly kinda dumb.
    2. Gavrilo93
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      There's no point in giving a blade to your guards that hurt them, even if they resist 75% of the damage. Ok, a possible reason might be that it prevents a thief from using it, but then the guards should have a ring or something that protects them from the remaining 25% damage. Also don't forget that Helseth sends DB assassins after you, even if you are the Nerevarine and killed Dagoth Ur and Vivec. I think that we can assume that he does not understand the power relations well, and thinks that a couple of DB assassins, and a tricky blade might be enough.
    3. Reizeron
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      There's nothing really wrong with Helseth sending assassins against Nerevarine - even powerful heroes shouldn't be immune to having their throats slit in their sleep. The fact that DB assassins consistently fail at that in the actual game is, I believe, rather due to the fact that just straight up getting killed in a bed without being able to do anything about that would make for bad gameplay, even though it would make more sense by the in-universe logic. We shouldn't read too much into that and make assumptions about Helseth's character, especially since he's described in the lore as being extremely shrewd, Machiavellian king.
    4. Gavrilo93
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      I would agree that he is a shrewd, Machiavellian king, I'm only saying that in this particular situation he did not understand the power relations well. Don't forget that even after the Nerevarine cleared out the whole DB hideout in Mournhold, he still makes another attempt on you with the same method: When you are in Bazenziah's chambers, he sends two or three DB assassins after you again. And it's a situation where you expect them too, you are not asleep. Why would Helseth think that after you killed a dozen of those guys in the sewers and their master as well, three of them would be enough in a situation where you expect them to come?

      He is a very cunning character, he just constantly underestimates the Nerevarine, and I think that giving that tricky blade fits into this narrative.
    5. Reizeron
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      If I remember correctly you can accept that Barenziah mission even without stepping foot into the DB severs, so no, it doesn't apply here. The fact that Bethesda didn't take the possibility of you destroying DB into account in this quest doesn't necessarily have any implications on Helseth's competence.
    6. Gavrilo93
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      The way I remember, you need to kill the DB leader before you can begin the rest of the Tribunal Main Quest, because you are directed to either Tienius Delitian or Fedris Hler based on the writ on the DB leader's body, with the promise that they can help you find the one who ordered your death.
    7. Reizeron
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      Definitely not the case since I personally didn't bother with DB until I finished Tribunal's MQ.
    8. Gavrilo93
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      https://ibb.co/Sw9LJbF

      https://ibb.co/YLfvhQn

      https://ibb.co/yngV0yZ

      You can start the Temple questline, but not the Royal Guard one. (You get the blade as part of the Royal Guard route) Sure, it is possible to skip hunting down the DB, skip all the Royal Guard quests, do the Temple quests after arrival, then do the two Helseth quests, one of which is protecting Barenziah. Doesn't make a lot of sense roleplay-wise, (Why would you suddenly help the Royal faction if you were on the side of the Temple up to that point and never even bothered to visit them?) but you can do it, and yes in that case it makes sense that they would send two or three more assassins after you, but only then.

      But the moment you do anything else besides this (like killing the leader of the DB, which unlocks the possibility to help the Royal Guards) it doesn't.

      EDIT: Dialogue or High Ordinators before and after killing the DB leader. I get you that technically it's possible to do the MQ without this, but if you actually roleplay, there is no way you know about this Fedris Hler guy either, unless randomly stumbling upon him.

      https://ibb.co/1fJbLbv

      https://ibb.co/wrrYr1P
    9. zelurker
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      I agree with that, the blade is given on purpose to the player, it's clearly not a bug.
      Maybe it's supposed to be used by dunmers only, in this case it's harmless.
      For non Dunmers the only option is either to get the dragonscale armor (which gives 100% fire protection if I remember well), or to sell the sword, maybe the museum takes it ? At its very high price it can be a good idea, and I don't like 2 handed swords in morrowind usually anyway !
      Anyway this line of 6 quests is weird from the start, the captain offers this work after telling that indeed Helseth tried to kill the player, and this work is a chance for the player to prove he is in good terms with the man who just tried to kill him ?!!! Well last time I played tribunal I didn't want to have anything to do with these guys so I didn't do these 6 quests. I am currently playing it again, and I took the opportunity to make the 3 who wanted to kill Helseth to escape, always nice to ruin some killing attempt from Helseth, and I was curious about the sword, but I think I'll probably sell it, I wanted to see it at least once...
  2. grbazoid
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    crashes my game when installed
  3. RE4PER
    RE4PER
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    Thanks for the fix!