Morrowind

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Created by

Mikeandike

Uploaded by

mikeandike

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About this mod

Dramatically increases the number of buildings and clutter you will find in Ald Ruhn, Skar and Fort Buckmoth

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Permissions and credits

Epic Ald'Ruhn is the final major installment in my epic city project. Like the others (see below) it does something unconventional; it looks at how future Bethesda games have crafted cities and tries to bring those teachings back to Morrowind. How it's done is by creating the illusion of a bigger city through the establishment of architecture surrounding vanilla buildings you interact with.

Ontop of this, I have applied all of the learnings and feedbacks I have recieved from TES fans, and have created environments that are less aesthetic and more functional. To top it off, i've added a ton of micro details for you to uncover while exploring this Epic Ald'Ruhn.

INSTALLATION ////

Unzip Epic_AldRuhn.zip into your Data folder.

If you use Mountainous Red Mountain, download and unzip Epic_AldRuhn_MRM.zip into your Data folder

If you are using MGE or MGXE, don't forget to run the distant land generator again
Enjoy!

NOTICE ////

This is mod is system intensive. MGE and MCA users might have to do some tweaking to optimize performance if they have dips in framerate. I would not recommend downloading this if your rig is circa 2003.

COMPATIBILITY ////

This mod is not compatible with any Ald Ruhn expansion mods.

This mod is compatible with Vurts grass mods and Morrowind comes alive. In fact, I strongly recommend getting MCA for more of an atmospheric experience.