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Trainwiz

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13 comments

  1. Pherim
    Pherim
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    So there are two mods called Ture(y)n(y)ulal Redone (different spelling)? Which one is better?
    1. Caithe
      Caithe
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      The other mod uses this one, so the Turenyulal part in it is probably the same; unless the author modified it. But the description doesn't mention anything like that so it's safe to assume they're both the same.

      So i'd say it depend on whether you want Endusal redone or not. This one is Turenyulal only.
    2. Pherim
      Pherim
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      Thank you for your reply! Not sure when I will do a new Morrowind playthrough, but I'm sorting my mod files right now and came across this oddity. But when I play it, whether in this version or the other, I will make sure to endorse this one. ;)
  2. RazielX
    RazielX
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    I'm working through the Cleaver of St. Felms (TT_FelmsCleaver) quest, and when I enter the Bladder of Clovis, Mendel Eves, the dead body I'm trying to find, is missing. If I revert to a previous save that doesn't use Tureynulal Redone and enter Tureynulal, the body is in the room. For reference, I'm using OpenMW.
  3. darkelfguy
    darkelfguy
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    I never quite noticed before playing this mod just how lackluster the original Kagrenac Library was in Turenyulal. Here we have one of the most legendary figures of Dwemer lore, who plays a central role in Morrowind's main quest line, and yet the library of the Great Architect is but one small room with a mere handful of books. This mod recreates Kagrenac's Library and makes it look as grand as it should have in vanilla Morrowind, with hundreds of books clustering the shelves, including Dwemer books that look distinctly different from their more common-fare brethren, and a grand central study where one can just imagine the Great Architect once would have poured over manuscripts and blueprints before the untimely disappearance of his race. Overall, this mod turns Turenyulal into something far more grander than just another standard-fare Dwemer ruin, and gives the Great Architect a library worthy of his name. Endorsed.

    It should be mentioned that I found six dirty references in the mod file. A couple of these may have been deliberate, but I have my doubts about the rest, so I'd recommend cleaning the mod using TESPCDEnchanted Editor, and tes3cmd. You can use this tutorial to help clean out the mod using TESPCD and Enchanted Editor, or you can use this wiki for tes3cmd.
  4. Kogorn
    Kogorn
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    Has anyone confirmed whether the cube from ROHT is still obtainable with this mod installed? I don't care if it's floating or what not, I just want to make sure I'm able to pick it up somewhere
    1. SecundusCurio
      SecundusCurio
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      It is.
  5. Damius
    Damius
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    Not wholly certain, but i think Lost Artifacts of Tamriel and Pozzos Rise of House Telvanni make additions to there so it might be worth putting up a warning in the description for those.
    1. SecundusCurio
      SecundusCurio
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      I believe Rise of House Telvanni places some cubes there, so you might get some floating dwemer cubes. But hey, those cubes are weird, knowing them they'd probably float anyways. Damned cubes.
  6. justmoddownloading
    justmoddownloading
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    Very dirty, would not recommend.
    1. SecundusCurio
      SecundusCurio
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      How's it dirty? I made sure to clean it with TESAME.
    2. SecundusCurio
      SecundusCurio
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      However, if you mean that several vanilla things within those cells are edited, that's deliberate, and those are not dirty edits, but necessary.
  7. PAIN KILLER
    PAIN KILLER
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    Just came back to endorse, looks great!
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