Morrowind

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Trainwiz

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HisRotundity

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49 comments

  1. Scringo
    Scringo
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    Like a lot of other people, I'm getting the issue where Vivec is hostile immediately upon entering his palace.
  2. Dolsebela
    Dolsebela
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    Is this highly compatible nowadays? Especially with larger mods like Tamriel Rebuilt.

    edi:all i really want to know is, is this compatible with concept art palace (vivec city)?
  3. vinovin
    vinovin
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    If anyone is wondering what the song is, its https://www.youtube.com/watch?v=TKwbptphnVU&ab_channel=Banzay27

    1. Akaliah
      Akaliah
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      Thanks this song is awesome.
  4. Dagonboy6666
    Dagonboy6666
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    If I have one complaint about the mod... its that you can't soul trap Vivec anymore
    1. BannedProfileWorkaround
      BannedProfileWorkaround
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      Can you console command a vivec soul gem?
    2. BannedProfileWorkaround
      BannedProfileWorkaround
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      I figured out the answer to my own question... I tried both of these console commands and they both worked:
      player->addsoulgem "vivec_god" "Misc_SoulGem_Azura" 1
      -and-
      player->addsoulgem "vivec_god" Misc_SoulGem_Azura 1
      ...One has parenthesis around Azura's soul gem, the other doesn't. They both seem to work.
  5. BannedProfileWorkaround
    BannedProfileWorkaround
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    After you kill vivec, can you console command a vivec soul gem, that way you can still play "devils rock for vivec's soul'?
    https://www.nexusmods.com/morrowind/mods/44031
    1. BannedProfileWorkaround
      BannedProfileWorkaround
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      I figured out the answer to my own question... I tried both of these console commands and they both worked:
      player->addsoulgem "vivec_god" "Misc_SoulGem_Azura" 1
      -and-
      player->addsoulgem "vivec_god" Misc_SoulGem_Azura 1
      ...One has parenthesis around Azura's soul gem, the other doesn't. They both seem to work.
  6. pifen57
    pifen57
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    Ok adding a post to this as well after running it with OpenMW v48, Rebirth 5.0+. 

    PLEASE NOTE... I installed this mod after completing main quest and in load order I put this after Rebirth also multi patched.

    It works kinda...

    The scripting seems to be a bit hit and miss with some events. The beginning where he teleports and summons clones of himself is infinite unless you tcl under the ground and fight him there.

    The scripts for him teleporting you all over the place and the shoving spells work well enough for how old the mod is.

    The fireball spam stage will never end. I had reflect at 100%+ and spell absorption and the vivec that should die just stops getting hit by reflect.

    The only solution I could think of was to tcl to the giant vivec in the background and just kill him. This gave me the spear and unique dwemer artifact.

    Also Muatra this is were I'm a little confused. Not sure if maybe it may not be script compatible with openmw but. The spear from what I read should have different enchantments on strike when equipping or in combat I believe but don't truly see any change. The only thing that does work is the change in attack sound on each strike. Could moslty be just an incompatible part of openmw but it does still work as a spear and does have a decent attack enchantment.
  7. Groe
    Groe
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    If the game crashes when trying to save after defeating Vivec, open the console and type "vivec_god->disable", and you should be able to save again.
  8. GlassFedDockterr
    GlassFedDockterr
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    I’m having an issue with this mod. Instead of Vivec’s place expanding into the space-like area, it’s stuck as it’s original area. Any solutions?
  9. godsNostril
    godsNostril
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    Is this compatible with OpenMW?
  10. jdrummondpires
    jdrummondpires
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    Is this compatible with Vivec's Fate? Does it affect the final fight?
    1. redondepremiere
      redondepremiere
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      I haven't fully tested, but I think that if you confront Vivec as part of Vivec's Fate's questline, you won't have the new boss fight; but it'll be available if you attack him outside of of that context.