Morrowind

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Aoimevelho

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ivolga

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102 comments

  1. zelazko
    zelazko
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    What is used in the mod so it requires MGE XE? I would like to use this mod on OpenMW since it doesn't seem to do more than and new kind of npcs.
    1. SpaceDevo
      SpaceDevo
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      Probably the bump mapping.
    2. zelazko
      zelazko
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      Yes it works on OpenMW. I didn't notice any issues.
  2. dda50
    dda50
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    So i'm guessing the SFW version got scrapped? i would love to run this in my current run, wich i am streaming, and obviously i cannot have nudity there.
    1. Jake954
      Jake954
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      Shame. I also really wanted to use this because it actually makes Dreamers more diverse and not just some random naked NPCs.

      After going through the files, it's actually not that hard to make a non nude version (I thought there were multiple version but there's actually only 2 model sets). Just take the underwear version from Better Bodies and look for bb_skinf_de and bb_skinm_de in 6th folder in this mod and replace them with Better Bodies's underwear meshes and it should work.
  3. Derpypryo2
    Derpypryo2
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    does this work with Main Quest Enhancers?
  4. Marduk23
    Marduk23
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    Can someone clarify which patches are supposed to be used? I figured out that DreamersExpansion+DNGDR+GHD_patch is a combined mod both for Great House Dagoth and Greater Dwemer Ruins, but it return a scrip mistake (CalmCorprus) if used alone. Should all three of them be used together then? Mlox seems to show some messages about it too.
    1. AetherSeraph9
      AetherSeraph9
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      I'm wondering something similar, as it so happens. I've had this mod installed (but deactivated currently for the character I'm playing) for a while, but have never actually gotten to a point to see it in action yet. Is DreamersExpansion.esp the MAIN plugin that the others depend on, or are the other plugins the same as DreamersExpansion.esp, but with the patch INCLUDED? Comparing the file sizes would seem to suggest the former, but the readme doesn't really specify anything beyond just "use this plugin if you have this mod".

      EDIT: Typing that reminded me to check the plugins with MWEdit for the specific changes they make. The patch plugins don't contain the mod's primary assets, so DreamersExpansion.esp is always needed. The correct load order would probably be: DreamersExpansion.esp, DNGDR's .esp and/or GHD, and then one of THIS mod's patches according to whether you have one or both of those mods. Although, I believe DNGDR and GHD are incompatible with each other, and I'm unsure if there's a patch between the two. If not, then DreamersExpansion+DNGDR+GHD_patch.esp might seem redundant. I only use this mod and GHD, so I can't say to what extent the incompatibilities are with DNGDR.
  5. lennonn
    lennonn
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    Have a game crash with warning 'Not able to find Upper Leg part in 6th_ar_netch_m_greave_ul'
  6. lovefalso
    lovefalso
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    I'm not sure if i should install this mod: Data file "Sound/AM/AM_EatSound.wav" has already been installed by "MORROWIND COMES ALIVE"......
    Plus for some reason my pc (probably windows fail) can't install MGE, neither MGE XE :p
  7. EPIPHANESXLR
    EPIPHANESXLR
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    its a really great mod but got one bug

    sometimes their faces disappear, any reason why?
  8. Goculen
    Goculen
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    I have a small issue in which the the LEV Dreamers are still attack me even though I have joined the sixth house and I´m using the GHD patch. I at first I thought this was an issue relating to Soti´s Better Dreamers but even when I deactivated it they still attack me. And as I mentioned It only happens with the LEV Dreamers the Vanilla Dreamers and the added Dreamer Warriors and Sorcerers are fine. But apart from this issue this Is a really good mod, It really gives a unique and fitting theme to Dreamers and makes them something more than just naked,clubwielding madmen.
  9. lordsesho
    lordsesho
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    why this need MGE =(
  10. HomicidalTrout
    HomicidalTrout
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    Model Load Error: Meshes\Trance\ex_shack_toilet.nif cannot load file in Meshes\Trance\ex_shack_toilet.nif.
    Will use the default object Marker_Error.NIF.
    Model Load Error: Meshes\CRC\x\crc_imp_PortJamb_02.nif cannot load file in Meshes\CRC\x\crc_imp_PortJamb_02.nif.
    Will use the default object Marker_Error.NIF.
    Model Load Error: Meshes\CRC\x\crc_imp_Portcullis_01.nif cannot load file in Meshes\CRC\x\crc_imp_Portcullis_01.nif.
    Will use the default object Marker_Error.NIF.

    Keep getting the top error message and it crashes the game. I assume it's my fault and a compatability issue somewhere; but i'd like to see if you could help because I really like the look of this mod.
    1. HomicidalTrout
      HomicidalTrout
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      Nevermind; Seems that it had something to do with the Sotha Sil expanded mod. Bummer.