Morrowind

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Lougian

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Lougian

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19 comments

  1. drav666en
    drav666en
    • member
    • 1 kudos
    Excellent work as usual Lougian, thank-you :)

    I do unfortunately experience a similar issue to Notorium88 below, where the jelly is almost transparent for both the Bull and Betty Netch. I've tried the alternate texture version as mentioned by Zobator, however prefer the original - to that end I've made a small edit to the meshes to decrease the transparency on the jelly for the original v1.1 (all I did was increase the Alpha on the NiMaterialProperty on the "Jelly" node from 0.3 to 0.9) and uploaded it here:

    https://www.dropbox.com/s/0n1dcwdcdoskxl5/Netch%20Bump%20mapped%20-%20Transparency%20Patch.7z?dl=0

    YMMV, but it may be useful to someone - I will of course remove this immediately if Lougian has any objections to these modified meshes being uploaded.

    Take care, straub666
    1. arnost92
      arnost92
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      Thank you for including the Mesh on this link It really helped fix the transparency problem I was having (=
    2. Hgwaz
      Hgwaz
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      • 3 kudos
      Thanks a lot for still having this up!
    3. Clavernever
      Clavernever
      • supporter
      • 3 kudos
      For those experiencing issues rendering transparent objects against the sky (aka the mesh looks fine when there's something behind it, but when you look from the ground up transparent stuff is 100% transparent) there is a solution: in the OpenMW launcher go to Advance -> Visuals, scroll all the way down and make sure "Transparent Postpass" is disabled. You'll find the checkbox right below "Enable Post Processing". You can have Post Processing on, just disable Postpass and you should be fine.

      I have no idea what "Transparent Postpass" does or why it causes that issue, but for the moment disabling it seems to solve the problem.
  2. ronyalan
    ronyalan
    • member
    • 8 kudos
    A must have mod

    10/10
  3. Notorium88
    Notorium88
    • member
    • 0 kudos
    How come my bull netch doesn't have the bright blue underside like in the bump map images shown? To confirm, I am using the bump map version. Links to images below.

    https://ibb.co/dxf39H
    https://ibb.co/gvuVpH
    https://ibb.co/duas3c
    https://ibb.co/frsuGx
    1. Zobator
      Zobator
      • premium
      • 47 kudos
      Are you using the alternative version? I think not. The screenshots by Lougian are clearly captioned which are the standard ones and which ones are alternative ones. It's no rocket science...
  4. Arethien
    Arethien
    • member
    • 0 kudos
    My betty netch stayed with its brain out. I don't know why.


    1. Multigod
      Multigod
      • member
      • 0 kudos
      Use tx_creature_netch_betty_01.dds from old version.
    2. Arethien
      Arethien
      • member
      • 0 kudos
      Thank you for your reply.

      So I just did that and here is how it looks:

      At 8:00 a.m.



      At 8:00 p.m.



      It did get darker I guess? But it does NOT look like in here:



  5. nightstrike2
    nightstrike2
    • member
    • 2 kudos
    Please remove Thumbs.db from your archives.
  6. skyrimjester
    skyrimjester
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    • 7 kudos
    Fantastic, Lougian your mods always amaze me.
    1. Lougian
      Lougian
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      • 363 kudos
      Thank you very much fellow modder.
  7. Penlord
    Penlord
    • BANNED
    • 4 kudos
    wow.
  8. Elterin
    Elterin
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    • 6 kudos
    Looks great!
    Do you plan to do Silt striders next?
    1. Lougian
      Lougian
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      • 363 kudos
      Thanks !
      Maybe but not now, he seems pretty difficult to do !
      Right now I'm doing the kwamas and the golden saint.
  9. Syrcanus
    Syrcanus
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    • 17 kudos
    Nice textures, and bump maps certainly fit these two creatures rather well.
  10. J Allin
    J Allin
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    • 21 kudos
    It's always good to see new bump-mapped textures from you Lougian.
    1. Lougian
      Lougian
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      • 363 kudos
      Thank you