Hunger Keyframe Fix by Gez
Morrowind » Models and Textures
Added: 26/08/2013 - 09:29PM
Updated: 30/08/2013 - 12:41PM

39 Endorsements

2 Latest version

362 Unique D/Ls

558 Total D/Ls

3,575 Total Views

Uploaded by TR Gez


Last updated at 12:41, 30 Aug 2013 Uploaded at 21:29, 26 Aug 2013

When a hunger (or any other creature using the hunger mesh) is knocked out, it starts to emit a horrible noise. This is because the animation loops on a single frame while the hunger is down, and this frame has the "SoundGen: Land" instruction, calling the sound of the body falling to the ground to be restarted every single frame. But it turns out that calling this sound here is not needed anyway since the same instruction is already called four frames earlier (and in a non-looping way).

This mod aims to fix that by removing the offending instruction from the looped frame. It has no adverse effects during game -- the hunger still emits a landing sound when it collapses to the floor from being killed or knocked out, but without the ear-splitting effect of the sound being restarted constantly.